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by IrateGiant
Sun May 21, 2017 2:05 am
Forum: Severance BoD: Help / Game Discussion
Topic: BOD Error "Blade has stopped working" in Windows 10 Pro
Replies: 2
Views: 2249

Re: BOD Error "Blade has stopped working" in Windows 10 Pro

Hello Sunny, wellcome to BOD forum. Try this:

Go to Control Panel > Programs > Programs and Feature > Turn Windows features on or off > Legacy Componants > Direct Play

A box called DirectPlay must be here, check it, install it, and the game should launch.

I hope this help you. Greetings.
by IrateGiant
Mon Apr 17, 2017 9:12 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Original characters desings
Replies: 8
Views: 3567

Re: Original characters desings

More images. Ultimate Blade of Darkness (XBOX) http://i68.tinypic.com/xoio82.jpg http://i64.tinypic.com/2igy7vp.jpg http://i68.tinypic.com/23tjjhl.jpg http://i63.tinypic.com/6syof5.jpg http://i63.tinypic.com/38sit.jpg http://i64.tinypic.com/2v13vva.jpg http://i65.tinypic.com/1zgucl0.jpg http://i65.t...
by IrateGiant
Wed Mar 15, 2017 6:31 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Original characters desings
Replies: 8
Views: 3567

Original characters desings

Hi again guys, long ago. :) I found recently some images from first states of Blade of Darkness. http://i64.tinypic.com/rr2ys8.png http://i64.tinypic.com/546ueo.png Is possible you guys know that but this is the origin of Demon icon. http://i65.tinypic.com/2enur0m.png See you soon. :wink:
by IrateGiant
Tue Nov 29, 2016 6:56 pm
Forum: Severance BoD: Modding Community
Topic: Reverse engineering .bw to .MP
Replies: 8
Views: 5738

Re: Reverse engineering .bw to .MP

Hi Tomash, that .MP is a gladiator map that I use for testing the playable enemies. I want my original "BMM.MP". This petition is because I don´t know how go back to "BeastMode" level from external maps like "coliseum", "Arena3", etc saving the score/kill counts and select other enemie to continue t...
by IrateGiant
Mon Nov 28, 2016 9:27 pm
Forum: Severance BoD: Modding Community
Topic: Reverse engineering .bw to .MP
Replies: 8
Views: 5738

Re: Reverse engineering .bw to .MP

Thanks Pro for help but I don´t want to decryp original game .MPs or anyelse. I lost the .MP file from my BeastMode proyect, and only need help for any method to restore it by reverse engineering. Thanks Pro and thanks Harrison for your work and answer and try to help me. I´ll try to contact with SG...
by IrateGiant
Thu Nov 24, 2016 2:26 am
Forum: Severance BoD: Modding Community
Topic: Reverse engineering .bw to .MP
Replies: 8
Views: 5738

Reverse engineering .bw to .MP

This is a petition for Harrison because his .BOD files decryptation, or anyone member that know about .bw compìled files.

It´s possible to programing a decompiler/reverse utility to restore lost original .MP proyects?

Cheers!
by IrateGiant
Wed Nov 11, 2015 1:04 am
Forum: Severance BoD: Modding Community
Topic: New Game Mode: Beast
Replies: 6
Views: 3428

Re: New Game Mode: Beast

Files sent Tomash. :)

The 3 files contain the actual mod state so you can test it. :wink:

Greetings!
by IrateGiant
Tue Nov 10, 2015 11:20 am
Forum: Severance BoD: Modding Community
Topic: New Game Mode: Beast
Replies: 6
Views: 3428

Re: New Game Mode: Beast

Hola hermano! :D Thanks for your support! :wink: Te agradecería muchísimo el que me ayudases en el mod, ya que toda ayuda es poca :lol:, el código no es mi punto fuerte. Puedo enviarte si quieres los archivos que necesites para intentar implantar el sistema de oro para desbloquear personajes. :) Un ...
by IrateGiant
Mon Nov 09, 2015 8:10 pm
Forum: Severance BoD: Modding Community
Topic: New Game Mode: Beast
Replies: 6
Views: 3428

Re: New Game Mode: Beast

Thanks for respond Tomash, I try to adapt some code for this transition, failed everytime. Any idea? I´m trying also to adapt your DDM and Enemies code to get a gameplay experience (battle rounds) like Enemies, but without luck... My wish to this mod is create a game mode using the score point used ...
by IrateGiant
Mon Nov 09, 2015 4:26 am
Forum: Severance BoD: Modding Community
Topic: New Game Mode: Beast
Replies: 6
Views: 3428

New Game Mode: Beast

Hi again my friends. Time ago I start this new kind of gameplay and recently, I managed to add some new features. But I still need to solve some doubts: It´s posible get a transition like using a "Lever", but with a "GhostPointer" associated to a object? Example: [Use Lever --} Load a new Map] to [U...
by IrateGiant
Thu Oct 29, 2015 12:44 am
Forum: Severance BoD: Modding Community
Topic: My mod WWTBAI
Replies: 2
Views: 1810

Re: My mod WWTBAI

Hi CjCaklc.

I see your progress from time ago on YouTube, and it´s a great news to see you in Arokhs. :)

Your mod have potential and can be interesting to be played.

P.D. I´m waiting for next Scripting video tutorial. :wink:

Greetings.
by IrateGiant
Thu Oct 29, 2015 12:32 am
Forum: Severance BoD: Modding Community
Topic: New mod: Difficulty for experts players and more
Replies: 342
Views: 87986

Re: New mod: Difficulty for experts players and more

Hi MBK! Yes I tested the mod and work perfectly! :D I find only a bug; playing game in window mode, when you access to main menu to change the difficulty for example, the menu is showed like in fullscreen mode. You see a incomplete menu. For everything else , it´s perfect and very well optimized. :w...
by IrateGiant
Mon Sep 14, 2015 11:38 pm
Forum: Severance BoD: Modding Community
Topic: New mod: Difficulty for experts players and more
Replies: 342
Views: 87986

Re: New mod: Difficulty for experts players and more

Fuc...ng amazing MBK! :o :D

I´m downloading the mod right now to play with him.

And great joke! :lol: :lol:

¡Abrazos hermano! :wink: :D
by IrateGiant
Sat Aug 15, 2015 5:48 pm
Forum: Severance BoD: Modding Community
Topic: MAX SCRIPTS FOR BLADE
Replies: 138
Views: 50883

Re: MAX SCRIPTS FOR BLADE

I'm really amazed! thanks for answering so fast and with incredible advanced work . Your update script are great and allows us to continue working with BOD models with actual systems and modeling programs . Harrison thank you very much . I hope soon to test your new script. :)

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