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by Sryml
Mon Jan 07, 2019 1:22 am
Forum: Severance BoD: Modding Community
Topic: MAX SCRIPTS FOR BLADE
Replies: 137
Views: 49362

Re: SetDefaultMass

Try remove the "BODpak" cache file in the /pak folder. :roll:
by Sryml
Thu Dec 27, 2018 7:14 am
Forum: Severance BoD: Modding Community
Topic: MAX SCRIPTS FOR BLADE
Replies: 137
Views: 49362

Re: mass/density of model - how can it be controlled?

No matter what I do with the material in 3dsmax it always generates the same model. I try to remove material and make new, all kinds of new ones and either it has no texture at all (which crashes game anyway) or it's as it was first time - so I'm stuck with a tiny piece of jewellery weighing 10kg. ...
by Sryml
Tue Nov 20, 2018 6:05 am
Forum: Severance BoD: Modding Community
Topic: New mod: Difficulty for experts players and more
Replies: 342
Views: 84823

Re: New mod: Difficulty for experts players and more

Hi, MBK! I saw your amazing performance again. You have so much stuff, I think you should make a new mod of a independent map. :mrgreen:
by Sryml
Mon Nov 19, 2018 1:41 pm
Forum: Severance BoD: Modding Community
Topic: New Maps and Mods.
Replies: 38
Views: 4523

Re: New Maps and Mods.

I spent almost 3 hours last night and finally completed all the tasks of this map. :mrgreen: :mrgreen: Too many doors, I admit that I am lost! :roll: When I killed 8 agitators, I could not find the ninth until I broke the signal light. https://i.postimg.cc/y8DfnRXf/Blade-2018-11-19-20-53-55-559-mp4-...
by Sryml
Mon Nov 19, 2018 9:53 am
Forum: Severance BoD: Help / Game Discussion
Topic: Intro video has sound but no picture
Replies: 2
Views: 280

Re: Intro video has sound but no picture

You can play it manually, the video file "main.mpg" is in "Blade\Data\video\EnglishUS\" :)
by Sryml
Wed Sep 12, 2018 1:48 pm
Forum: Severance BoD: Modding Community
Topic: New Maps and Mods.
Replies: 38
Views: 4523

Re: New Maps and Mods.

Hi, guys! :)
I don't know if anyone has encountered the same problem. When I used "D3d" to load this mod, something went wrong(Menu error, Some textures missing), but in the case of "OpenGL" everything worked fine. :shock:
My game version: US version 1.01
by Sryml
Fri Sep 07, 2018 4:29 pm
Forum: Severance BoD: Modding Community
Topic: New mod: Difficulty for experts players and more
Replies: 342
Views: 84823

Re: New mod: Difficulty for experts players and more

Thanks for integrating the video link, I will try to access these links. :) I found some enemy icon errors on your map, I don't know if you have fixed it. :roll: >>> console message: >>> B_BitmapWidget::SetBitmap() -> Error locating bitmap icoorc6_M16. The file "Enemigos.py" in the map "Tower_M16"(m...
by Sryml
Sun Sep 02, 2018 1:23 pm
Forum: Severance BoD: Modding Community
Topic: DOWNLOAD Texture Pack - MBK mmp 24bits HD
Replies: 9
Views: 1154

Re: DOWNLOAD Texture Pack - MBK mmp 24bits HD

Thanks MBK and your greetings, my friend! Yes, I am fine! :D I recently worked for MOD "Smaller Volcano Island" and I want to complete it. http://i1309.photobucket.com/albums/s622/Sryml/BOD/QQ20180902175017_zpsnxzcewqi.png http://i1309.photobucket.com/albums/s622/Sryml/BOD/Blade%202018-09-02%2018-59...
by Sryml
Tue Aug 21, 2018 12:20 pm
Forum: Severance BoD: Modding Community
Topic: DOWNLOAD Texture Pack - MBK mmp 24bits HD
Replies: 9
Views: 1154

Re: DOWNLOAD Texture Pack - MBK mmp 24bits HD

These textures are really very large.

Looking forward to more... :) :)
by Sryml
Sat May 26, 2018 12:27 pm
Forum: Severance BoD: Modding Community
Topic: Level Editing: Scripting
Replies: 362
Views: 91062

Re: Level Editing: Scripting

Hi cieply! :)
It is a class member function, the first parameter must be self

wrong:

Code: Select all

def ps_smoke_D3(x, y, z, sx=50, sy=50, sz=50, pps=64, ptype="DarkSmoke", t2l=80, t2d=0.70):
correct:

Code: Select all

def ps_smoke_D3(self, x, y, z, sx=50, sy=50, sz=50, pps=64, ptype="DarkSmoke", t2l=80, t2d=0.70):
by Sryml
Thu May 17, 2018 10:07 pm
Forum: Severance BoD: Modding Community
Topic: New Maps and Mods.
Replies: 38
Views: 4523

Re: New Maps and Mods.

Hi! prospero. long time no see. :D :D Glad to see the new mod, I really think it's lucky. But when I started playing it, some bad things happened. I can't get into the map. It's a mistake to create a character. :!: Then I checked some code in the DefFuncs.py file and found that one function used a r...
by Sryml
Sat Dec 17, 2016 5:05 pm
Forum: Severance BoD: Modding Community
Topic: New mod: Difficulty for experts players and more
Replies: 342
Views: 84823

Re: New mod: Difficulty for experts players and more

Hi! MBK. I am still here.
Damn! Cunning hacker, I never sent out such e-mails. :? :? And I checked my mailbox, without any abnormal.

Annoying bad news! :( :(
by Sryml
Thu Oct 27, 2016 5:36 pm
Forum: Severance BoD: Modding Community
Topic: New mod: Difficulty for experts players and more
Replies: 342
Views: 84823

Re: New mod: Difficulty for experts players and more

Glad to see the new mod progress, always support this great work! :D :D
by Sryml
Sun Mar 20, 2016 2:03 am
Forum: Severance BoD: Modding Community
Topic: DOWNLOAD THE HYPERBOREAN MOD
Replies: 50
Views: 13312

Re: DOWNLOAD THE HYPERBOREAN MOD

Hi MBK and JustAnon. :) I disappeared for some time. About Map "Ragnar M2" loading crash, without any prompting, before I had given up. But seeing JustAnon say, I decided to try again. :roll: First, I replaced the entire folder "Ragnar_M2" to the original. Then save-load work well. So I think that t...
by Sryml
Sun Feb 14, 2016 2:36 pm
Forum: Severance BoD: Modding Community
Topic: MAX SCRIPTS FOR BLADE
Replies: 137
Views: 49362

Re: MAX SCRIPTS FOR BLADE

It is strange that now I do not enter an extension name can still export BOD files. Because the operating system? :shock: Too long, I forgot some details. But I found my old video about the broken shield, just use the plugin to segmentation the object, and then export the BOD. https://youtu.be/oqmXQ...

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