Search found 306 matches

by Trinitron
Sun Oct 26, 2008 7:12 pm
Forum: Severance BoD: Modding Community
Topic: MAX SCRIPTS FOR BLADE
Replies: 138
Views: 59582

TPTPT.[:D] I at last have made all as well as was in your old tut CharTools. The directory with my name was created. Has started. Has come into game. All OK, but. At me two questions: 1) When you choose a map in yours tut on this place: http://trinitron.gamekuba.ru/stafftrinitron/images/Screen1.PNG ...
by Trinitron
Sun Oct 26, 2008 2:39 pm
Forum: Severance BoD: Modding Community
Topic: MAX SCRIPTS FOR BLADE
Replies: 138
Views: 59582

You could tell in detail (or to make video-tutorial.[8)]) what actions should be made consistently. And in detail to explain\show, that it is necessary to do what to create ".BOD" a file of monster SpiderWoman? How to import icons. I have started SpiderWoman. Has pressed AutoWorkSpiderWoman - all ha...
by Trinitron
Sat Oct 25, 2008 1:47 pm
Forum: Severance BoD: Modding Community
Topic: MAX SCRIPTS FOR BLADE
Replies: 138
Views: 59582

Hi tptpt.[8D] I will tell to you one is an addition, the addition which has won as is better for Blade of Darkness in 2008. Simply excellent work. On by everything, it would be desirable to note separately for ".MAX" file NWNHumanWing and ElemWater. At once I will ask, for the first you are going to...
by Trinitron
Wed Oct 22, 2008 12:37 pm
Forum: Severance BoD: Modding Community
Topic: Level Editing: Scripting
Replies: 362
Views: 105776

prospero, you could check up files with VMBlackKnigth?

I have corrected the name, that you have resulted above - all does not work exactly.[B)]
Probably it would be better, if you lay out ready (only in scripts), a map ready to application....[:I]
by Trinitron
Mon Oct 20, 2008 4:48 pm
Forum: Severance BoD: Modding Community
Topic: Level Editing: Scripting
Replies: 362
Views: 105776

btw, in Tut15. Death of Enemies there is an error. The question in that is it really error or the conceived typing error of the author?[:D] This example does not work. Here: ork1.Data.OldImDeadFunc=ork1.ImDeadFunc ork1.ImDeadFunc= Ork1DED # In DefFuncs: def Ork1DED(entity) me=Bladex.GetEntity(entity...
by Trinitron
Mon Oct 20, 2008 1:15 pm
Forum: Severance BoD: Modding Community
Topic: Level Editing: Scripting
Replies: 362
Views: 105776

Hi prospero.[8)] THX for the information. Tonight I shall check up. About the Python. I have link to the python in Russian, but I do not think, what is it will help be relative BOD. It would be good, if you will remove a superfluous code, and will leave only VBK. A second day as has renewed the jobs...
by Trinitron
Sun Oct 19, 2008 6:26 pm
Forum: Severance BoD: Modding Community
Topic: Level Editing: Scripting
Replies: 362
Views: 105776

I have forgotten to change numbering of lines, but when I did it earlier, numbered all of them successively, at me nothing all turned out exactly. As I did not correct AllyNPCTypes.py, EnemyNPCTypes.py, WeaponTypes.py in folder NUFiles as for me it is still difficult. Look email, I there have writte...
by Trinitron
Sun Oct 19, 2008 12:20 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 274432

I have understood what business.[8D] I put to myself SP 2, SP 3 already ready versions. There some programs for the register and management of system have been established already automatically. I have put anew SP 3 = the pure version. All has earned normally. I think, that such error arises when an...
by Trinitron
Sun Oct 19, 2008 12:17 pm
Forum: Severance BoD: Modding Community
Topic: Level Editing: Scripting
Replies: 362
Views: 105776

Hi prospero.[8)]

I have sent you the card on yours email - peterrobinsonfineart@btinternet.com

I Will look forward to hearing also thanks for the help.
by Trinitron
Wed Oct 15, 2008 11:21 am
Forum: Severance BoD: Modding Community
Topic: Level Editing: Scripting
Replies: 362
Views: 105776

No reply?[B)] I only today have started the tests of a map and new characters on her (that were used in maps prosperoarena1, prosperoarena3.) For a sample I have taken a map prosperoarena1. I now want to make, that at me this of fashions would be as 'Mod', instead of 'Map'. That I for this purpose m...
by Trinitron
Mon Oct 13, 2008 4:31 pm
Forum: Severance BoD: Modding Community
Topic: Apropos tuts for moddb
Replies: 1
Views: 1245

Apropos tuts for moddb

All good evening once again. At me, most likely, the question will be turned to esfumato. The new site (already rather new, but nevertheless) for BOD - http://www.moddb.com/games/severance-blade-of-darkness very much was pleasant to me, but it is very a pity that it is not developed absolutely not i...
by Trinitron
Mon Oct 13, 2008 12:00 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 274432

Like I would find a mistake here - http://support.microsoft.com/kb/873155

But I am not confident, that that as there about SP 2 it is written.[B)]
by Trinitron
Mon Oct 13, 2008 11:13 am
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 274432

Hi all.[:D] At me the new problem has appeared.... I have put Windows SP3, and have tried to start 3dsmax 2.5.. At start the mistake is always given out http://img511.imageshack.us/my.php?image=dasdasl0.jpg On work there is too MWSP3, and there a same situation.. I reinstalled some times ìàêñ, -...
by Trinitron
Mon Sep 29, 2008 7:13 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 274432

Hi.[:D]
Sorry. I have decided to put to myself Linux. The main thing that would be started 3dsmax under Ubuntu. Slightly I will wait a little with works.[:I] Thanks for above written the text. There are small successes.
by Trinitron
Sat Sep 20, 2008 4:42 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 274432

Hi TP. It is simply epic a post for me![:0] Now from me to eat than occupy a free time in the near future about new year. Before to begin, I wish to ask: I read repeatedly your first post of this in this theme, short, - Neverwinter Tileset Construction Tutorial (http://nwn.bioware.com/downloads/max_...