Search found 306 matches

by Trinitron
Sat Sep 20, 2008 1:40 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 274441

Ok.[:D] I had in view of the following, but you already have explained all, almost. 1) that contains in a folder: "C_Minautor\Animations", it is files which it is necessary export in BMW. Ok. Means, it is all animation files for minotaur? All animation also consists Of all of them for minotaur in BO...
by Trinitron
Sat Sep 20, 2008 12:21 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 274441

Hi TP.[8D] Big to you thanks for these two files! How I have understood, all 12 files laying in a folder, - "D:\TpFilesBOD\TPC_Minautor\C_Minautor\Animations" there are all animations for this purpose what to make high-grade minautor, what in a file "C_minotor.exe"? I.e. at first all these files to ...
by Trinitron
Mon Sep 15, 2008 7:18 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 274441

Hi TP. For my part will ask impudence probably you or/and prospero, what you would make mini-mini-tutorial how to create/combine/do new animations for models? I understand, that it is necessary to reach this all most, but, I now very assiduously would start to be engaged in it. I know, at us at all ...
by Trinitron
Mon Sep 15, 2008 4:24 pm
Forum: Severance BoD: Modding Community
Topic: Hello! Questions - Gladitator
Replies: 20
Views: 5037

Hi.

I have just tried to play a map, dwarf with me speaks automatically and on a glade of fight with orks and in hotels.
As I and itself can speak with it, by pressing "T".
To lay out here files MM which I have laid out, for comparison?
by Trinitron
Mon Sep 15, 2008 2:00 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 274441

Mmmm.. Probably it is my version of game gives such failure. As, when I am am killed by crocodiles and sharks,[:D] the same error arises at map restart. Can make so when, on a horse, the character passes in a fight mode, to make the button which will serve as the switch between driving on a game and...
by Trinitron
Mon Sep 15, 2008 11:29 am
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 274441

Hi TP.[8D] You did model of a horse and the person on that ïðèíöûïó where I spoke here? <blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Trinitron</i> 1) to Fight is possible, but it is not enoug...
by Trinitron
Sun Sep 14, 2008 9:00 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 274441

HI TP! OMG TP, IT'S AWERSOME ANIMS AND NEW MODELS, hard work... Though do fashions on a jungle of the amazon.[:D] Well who has told, what BLADE cannot argue even with modern games, looking at new MODS? STILL AS CAN![8D][:p] Only why the boat when I select from it a trident sinks?[8)] btw. When at me...
by Trinitron
Sun Sep 14, 2008 10:27 am
Forum: Severance BoD: Modding Community
Topic: Level Editing: Scripting
Replies: 362
Views: 105776

<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by prospero</i> Btw, I made a little map if you are having some trouble with the code: Click Here Just put it in your ..\..\BODLoader\Maps folder and install...
by Trinitron
Sun Sep 14, 2008 6:40 am
Forum: Severance BoD: Modding Community
Topic: Hello! Questions - Gladitator
Replies: 20
Views: 5037

Hi kongsmoelf.

You should put Alias + TalSystem, that you could talk.
Or you have put them and at you all exactly does not talk?
by Trinitron
Wed Sep 10, 2008 1:46 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 274441

Hi. And what if to try to make something similar to a centaur? To PLANT the person on a horse and it to "stick together" I.e. management will be as the usual character, BUT: 1) to Fight is possible, but it is not enough mobility (new animations are necessary[8)].) 2) the horse Will go. The bottom pa...
by Trinitron
Sat Sep 06, 2008 9:46 pm
Forum: Severance BoD: Modding Community
Topic: Ray of light (cone)
Replies: 6
Views: 2356

Excellent work about, it has turned out almost as the present lantern. You can explain\lay out a code as it to make? (It is better to lay out and explain.[8)]) *Òàì strange vary back backgrounds the sky, on one map one background, you change a map - there other background, then again you change f...
by Trinitron
Sat Sep 06, 2008 8:37 pm
Forum: Severance BoD: Modding Community
Topic: News: Character Creations
Replies: 1070
Views: 274441

Hi tptpt.[8D] I have not absolutely understood that you want. How it to change the player during game? I.e. you convert model from NWN: the horse, on it sits the player. And to make the same player, but already without a horse. In sense that the player could mount in time games, as well as climb dow...
by Trinitron
Sat Sep 06, 2008 7:13 am
Forum: Severance BoD: Modding Community
Topic: Ray of light (cone)
Replies: 6
Views: 2356

Hi prospero. Sorry, I threw a picture when worked, but something there is visible it has not turned out, here a picture: http://i36.tinypic.com/13yv01.jpg Here for example, light from a torch in dark a premise and a next world that is shown in drawing. To make a beam, on similarity of that proceeds ...
by Trinitron
Fri Sep 05, 2008 8:55 pm
Forum: Severance BoD: Modding Community
Topic: Ray of light (cone)
Replies: 6
Views: 2356

Hi prospero. Yes that would direct light. As from a torch light proceeds. And here proceed light in the form of a beam. The idea was submitted here by this drawing: http://img148.imageshack.us/my.php?image=53114687xn5.jpg Here light proceeds in the form of sphere, but I wished to ask about a beam......
by Trinitron
Fri Sep 05, 2008 4:08 pm
Forum: Severance BoD: Modding Community
Topic: Ray of light (cone)
Replies: 6
Views: 2356

Ray of light (cone)

Hi all.[8)] The question which consists in the following has now started to torture me. Whether probably in BOD to make a direct ray of light (as from a lantern)? I think all parties a beam should be shined. That the beam would disperse a cone from a source. For example, to make night on a map. And ...