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by Tomash
Tue Jan 20, 2015 6:12 pm
Forum: Severance BoD: Modding Community
Topic: Diablozation II in progress
Replies: 20
Views: 7427

Re: Diablozation II in progress

Yes, it is possible. Look at the code of Scorer.py, Emn_Def.py and Ally_Def.py (Allias mod)
by Tomash
Sun Jan 18, 2015 11:50 am
Forum: Severance BoD: Modding Community
Topic: Diablozation II in progress
Replies: 20
Views: 7427

Re: Diablozation II in progress

Gems are powerups for weapons and shields. Being used from inventory gem "attaches" to weapon/shield which hero holds and gives several charges of additional effects like: lifestealing, knockback, quad damage, reflect damage etc. Gems can be found in secrets and taken from bosses. Bosses use same ty...
by Tomash
Fri Jan 16, 2015 10:31 am
Forum: Severance BoD: Help / Game Discussion
Topic: performing combos interrupting previous animation - how is it possible?
Replies: 2
Views: 2313

Re: performing combos interrupting previous animation - how is it possible?

You should press [first step of combo] then [jump] then [second step of combo], OR [first step] then [second one] then [jump]. Press it not simultaneously but very fast. This bug-abuse allows to perform some combos even without first step animation at all.
by Tomash
Thu Aug 21, 2014 12:04 am
Forum: Severance BoD: Modding Community
Topic: Bad sector crash
Replies: 9
Views: 3568

Re: Bad sector crash

There is some information about MP-format on russian forum:
http://forum.ogl.ru/read/1049326364/0#5
by Tomash
Mon Aug 18, 2014 8:01 pm
Forum: Severance BoD: Modding Community
Topic: Bad sector crash
Replies: 9
Views: 3568

Re: Bad sector crash

There are 2 solutions:

1. Return to backup version without this sector
2. Edit source of mp-file and remove data of this sector using hex editor
by Tomash
Sat Jul 26, 2014 10:39 pm
Forum: Severance BoD: Modding Community
Topic: Metal Mod
Replies: 0
Views: 16431

Metal Mod

Hi This mod is to modify multiplayer gameplay It allows to use some additional features: 1. Continuous blocking with 2h weapons instead of standard parrying. 2. New dodges and dodge-attacks for amazon instead of standard somersaults. 3. Taunt the opponent. 4. Faster attacks without weapon 5. BackSla...
by Tomash
Mon Jun 23, 2014 4:55 pm
Forum: Severance BoD: Modding Community
Topic: Enemies. New map
Replies: 6
Views: 3048

Re: Enemies. New map

Suddenly Version 1.2 is available now http://www.reido-grunge.narod.ru/bodingeng.html 1) Now you can choose the level of difficulty 2) Now you can choose the Hero's level you want to stat with 3) Bug fixed - lamp caused a crash in night armory 4) "Multi Combos" mode makes enemies stronger, but not f...
by Tomash
Sun Feb 16, 2014 8:48 am
Forum: Severance BoD: Modding Community
Topic: fugskins with fug2 and fug3
Replies: 4
Views: 2264

Re: fugskins with fug2 and fug3

Delete files from "pak" folder. Then restart map.
by Tomash
Fri Feb 14, 2014 12:45 pm
Forum: Severance BoD: Modding Community
Topic: Level Editing: Scripting
Replies: 362
Views: 94873

Re: how to see map sector

and now actual question:
how can I see it?
U can alter textures of visible sides of sector (floor for example). Look for "Blade TV" by Sir Random for details:
http://www.arokhslair.net/forum/viewtop ... =11&t=3081
by Tomash
Wed Sep 11, 2013 12:57 am
Forum: Severance BoD: Modding Community
Topic: The Shields has effects then can not be broken reasons.
Replies: 3
Views: 1952

Re: The Shields has effects then can not be broken reasons.

Dal Gurak's shield for
And burning skeleton king's shield too
by Tomash
Tue Aug 20, 2013 10:12 pm
Forum: Severance BoD: Modding Community
Topic: Mighty Dwarf Mod
Replies: 3
Views: 2034

Mighty Dwarf Mod

This mod allows to use additional combos for dwarf in single-player game. I made it at the request of my comrade, but I think it may be fun for someone else too.

You can download it here:
http://www.reido-grunge.narod.ru/modseng.html

See README_ENG.txt for details

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