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by IrateGiant
Mon Jun 04, 2012 5:59 am
Forum: Severance BoD: Modding Community
Topic: LED Question
Replies: 217
Views: 52038

hahaha many thanks Tomash and Pro! [:D]
by IrateGiant
Sat Jun 02, 2012 2:56 am
Forum: Severance BoD: Modding Community
Topic: LED Question
Replies: 217
Views: 52038

Hi guys! A noob question. [:I]

How can I create a new atmosphere in the same LED map? [8)]
by IrateGiant
Sat Jun 02, 2012 2:48 am
Forum: Severance BoD: Modding Community
Topic: MAX SCRIPTS FOR BLADE
Replies: 138
Views: 51579

I never would thought in that method Pro. [:)] I test it in next days. [;)]
by IrateGiant
Sun May 27, 2012 6:13 am
Forum: Severance BoD: Modding Community
Topic: MAX SCRIPTS FOR BLADE
Replies: 138
Views: 51579

The same script that we tested time ago with "Corona"? OK [;)]
by IrateGiant
Sat May 26, 2012 9:58 pm
Forum: Severance BoD: Modding Community
Topic: MAX SCRIPTS FOR BLADE
Replies: 138
Views: 51579

Hi guys! I´m testing some properties for BOD Characters. I´m trying to implement a object with semi-transparents parts. http://img844.imageshack.us/img844/9069/dibujo3tmd.jpg In 3DSMax I don´t attach the helmet with the another parts of model, I group all part in the same object, for example: Kni...
by IrateGiant
Sat May 26, 2012 9:25 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Have news and need help!
Replies: 5
Views: 1731

I´m not a expert in this, I show you a quote from Rampage to myself in the "Online Play" Topic: <blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote">It's pretty straight forward, its a stand alone application so has nothing to do ...
by IrateGiant
Fri May 25, 2012 8:24 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Have news and need help!
Replies: 5
Views: 1731

Hi nima, please read the first Topic on this section.
by IrateGiant
Fri May 25, 2012 12:54 am
Forum: Severance BoD: Modding Community
Topic: Assign attacks
Replies: 129
Views: 27885

Perfect SR [:)]

Thanks for everything!
by IrateGiant
Thu May 24, 2012 11:27 pm
Forum: Severance BoD: Modding Community
Topic: Assign attacks
Replies: 129
Views: 27885

A error appear SR, <font color="red">Trying to create a weapon that NOT preloaded:'weapon'</font id="red">
by IrateGiant
Thu May 24, 2012 1:38 pm
Forum: Severance BoD: Modding Community
Topic: Assign attacks
Replies: 129
Views: 27885

Yeah SR! At last! [:D]

Many thanks again for the help! [;)]

A last question, how can I edit the inventory for the characters?

Writing a func into "pj.py" to add weapons for each playable enemy? [:)]
by IrateGiant
Thu May 24, 2012 12:02 am
Forum: Severance BoD: Modding Community
Topic: Assign attacks
Replies: 129
Views: 27885

The same error SR... [:(] But this time is a bit diferent, the console show this message: <font color="green">Loading the knight animation sets...</font id="green"> WARNING : Init Pos of a char is NOT valid! asignando funciones a eventos para FX... CombosFX.KgtCombosFX(me.Name) Sonidos para el cabal...
by IrateGiant
Wed May 23, 2012 11:11 pm
Forum: Severance BoD: Modding Community
Topic: Assign attacks
Replies: 129
Views: 27885

Fixed files received SR, I replace the files and I tested it but now the error is "Player1 duplicated!!! Should NOT happen!". The reason for having putten different versions of Abredoor() funcs is because the Abredoor() func of "DefFuncs.py" delete the "Player1" from "MAP1" def Abredoor1(): <font co...
by IrateGiant
Wed May 23, 2012 10:08 pm
Forum: Severance BoD: Modding Community
Topic: Assign attacks
Replies: 129
Views: 27885

Without ", error writing. OK, I try to send you the files but I recive the following mail: This message was created automatically by mail delivery software. A message that you sent could not be delivered to one or more of its recipients. This is a permanent error. The following address(es) failed: d...
by IrateGiant
Wed May 23, 2012 9:24 pm
Forum: Severance BoD: Modding Community
Topic: Assign attacks
Replies: 129
Views: 27885

Yes, \Blade\Maps\BeastMode\ I have the Spanish version.

The folder contain the "mapdata.txt" but with the word <font color="green">Knight_Traitor"</font id="green">
by IrateGiant
Wed May 23, 2012 9:06 pm
Forum: Severance BoD: Modding Community
Topic: Assign attacks
Replies: 129
Views: 27885

Yes, it´s placed on BeastMode folder, with only the word <font color="green">Skeleton</font id="green"> inside without spaces or anything as you said.

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