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by cieply
Wed Apr 18, 2018 4:46 pm
Forum: Arokh's Lair Forums
Topic: image uploading policy on the forum
Replies: 2
Views: 896

image uploading policy on the forum

Hey, I used to include some pictures in posts but my photobucket had been "downgraded" (they don't allow free "hosting" any more). Because I had chosen them in a past for being reliable in comparison to other image sharing sites I had put quite a few images there. Now it's question of the past again...
by cieply
Mon Mar 05, 2018 9:39 pm
Forum: Severance BoD: Help / Game Discussion
Topic: shaky video in openGL (win10/amd)
Replies: 5
Views: 1496

shaky video in openGL (win10/amd)

I have "new" hardware (AMD A8-6410 win win10) and it poses some problem with game: picture is kinda shaky/jerky in OpenGL, certainly not smooth as it was somewhat slow computer which is not the case. It's even worse while recording video which is irritating. In D3D is somewhat better but with AMD th...
by cieply
Sat Jul 01, 2017 2:31 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Opengl configuration bug
Replies: 1
Views: 1472

Re: Opengl configuration bug

Check whether $BOD/Config/rOpenGL.ini was created and if yes (most likely) then if $BOD/Config/Blade.config had been updated. If that's the problem try to configure anything that works (will run) like D3D/DirectSound3D_software_emulation and then try to set up rOpenGL. If none of above works you can...
by cieply
Sat Jul 01, 2017 2:28 pm
Forum: Arokh's Lair Forums
Topic: New forum style to try out & server upgrade
Replies: 40
Views: 16716

code formatting lost

No rush, we've learn to avoid it by putting code in text body (for the time being ).
by cieply
Sat Jun 17, 2017 11:10 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Original characters desings
Replies: 8
Views: 3697

Re: Original characters designs

Speaking of weapons for barbarian imo dwarf's spiked club, heavy club and club should belong to him. They look rather "primitive" and "barbaric" and don't fit to finesse craftsmen like dwarfs.
by cieply
Sat Jun 17, 2017 10:59 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Who is that? Mysterious character?
Replies: 4
Views: 2271

Re: Who is that? Mysterious character?

God one knows - looks like a knight with different skin, maybe it's some mod specific monster/character? Which mod on moddb have you found this picture?
by cieply
Wed Jun 14, 2017 2:31 pm
Forum: Severance BoD: Modding Community
Topic: Level Editing: Scripting
Replies: 362
Views: 94873

causing damage fixed

I understand these are visual effects but this one was preventing Damage::CalculateDamage() from working properly - turned out to be a typo, maybe silly but true - `SubsribeToList' should be `SubscribeToList'. Thanks for pointing it out - that actually helped more than anything. After this correctio...
by cieply
Tue Jun 13, 2017 7:11 am
Forum: Severance BoD: Modding Community
Topic: Level Editing: Scripting
Replies: 362
Views: 94873

electric eels on electric damage hit don't cause damage

There is a damage type, namely electric that is "neglected" - it has no special fx and I decided to change that a bit. Because there is already aura for light damage which happens to be blueish white and aura for fire, and so on I thought adding another aura would be boring... and somewhat laborious...
by cieply
Sat Jun 10, 2017 5:11 pm
Forum: Severance BoD: Modding Community
Topic: Damage::BreakMyShield bug
Replies: 1
Views: 1457

fixed

after some contemplation I concluded that the fact it abandons rest of function must have raise exception which can be caught - so I enclosed function in try/except clause and as expected I got the desired result - an exception: -- code -- def BreakMyShield(EntityName=Ragnar): if me.InvLeft<>"": @ 9...
by cieply
Sat Jun 10, 2017 1:52 am
Forum: Severance BoD: Help / Game Discussion
Topic: blade done quick 1.0
Replies: 18
Views: 7786

last map and last accord to version 1.0

I just published improved and final version of last map and summary of whole run.
Watch and enjoy it - there are not many better rewards than applause from audience.
by cieply
Sat Jun 10, 2017 1:12 am
Forum: Arokh's Lair Forums
Topic: New forum style to try out & server upgrade
Replies: 40
Views: 16716

code formatting lost

Hey, I just posted a message with \[code\] sections and they got messed up - they lost all new lines/indentation and became unreadable. Don't know what happened - I tied everything, including writing it by hand instead of pasting - still in vein. Anyone have idea what's wrong and how to fix it? PS. ...
by cieply
Sat Jun 10, 2017 12:52 am
Forum: Severance BoD: Modding Community
Topic: Damage::BreakMyShield bug
Replies: 1
Views: 1457

Damage::BreakMyShield bug

Bug in Damage::BreakMyShield It was when I was playing with Fugitive and tried to neutralise Ragnar when I discovered rather irritating bug: when trying to shot him with a bow his shield was able to withstand any amount of damage without breaking. Later it turned out it's true if only I was shooting...
by cieply
Tue Jun 06, 2017 5:26 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Original characters desings
Replies: 8
Views: 3697

rebelact models?

are they "original" rebelact models? (that's what I presume from copyright in bottom corner)
by cieply
Wed Feb 01, 2017 1:53 am
Forum: Arokh's Lair Forums
Topic: New forum style to try out & server upgrade
Replies: 40
Views: 16716

attachment (and last PM) background colour

there is a flaw in style (I think it's in style because I experienced it in firefox/gecko and opera/webkit) - when uploading attachment background of filename is white which in combination with very light and almost white fonts is unreadable. I agree that the background should be different but this ...
by cieply
Thu Jan 26, 2017 1:26 am
Forum: Arokh's Lair Forums
Topic: New forum style to try out & server upgrade
Replies: 40
Views: 16716

Re: New forum style to try out & server upgrade

I would need to make some code changes to the style template to use a .jpg file which I will do when I get time. I didn't know it would need so much hustle, don't worry then too much when you convert it to png it will be ~260k which is not much difference in size indeed, but quality should remain f...

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