Search found 340 matches

by cieply
Mon Aug 19, 2013 3:39 pm
Forum: Severance BoD: Modding Community
Topic: tracing OpenGL crash/bug /atioglxx.dll
Replies: 21
Views: 9297

Re: tracing OpenGL crash/bug /atioglxx.dll

btw, there is certain area in Dal's tower (Tower_M16) after metal golems - the "labyrinth" with flame skeletons thats is totally dark - worse than Abyss even, is there any way to add a light (just a liiittle bit) to this place? I mean a "sector" light cause I've tried "Entity Spot" (again Sir Random...
by cieply
Mon Aug 19, 2013 3:30 pm
Forum: Severance BoD: Modding Community
Topic: tracing OpenGL crash/bug /atioglxx.dll
Replies: 21
Views: 9297

Re: tracing OpenGL crash/bug /atioglxx.dll

you'r right with these fires all these crashes happen when you have certain fires in view with mentioned Sir Random's advice and yours I can see what is happening when i get similar crash in Xshathra (Volcano_M14) just behind last locked door (don't remember name L) and I solved the problem thanks a...
by cieply
Fri Aug 16, 2013 1:55 pm
Forum: Severance BoD: Modding Community
Topic: tracing OpenGL crash/bug /atioglxx.dll
Replies: 21
Views: 9297

tracing OpenGL crash/bug /atioglxx.dll

just have a problem with ati 4850 in Marakamda: at last door (temple door) game crashes (only using openGL) ive found that it's a known problem (http://www.arokhslair.net/forum/viewtopic.php?f=12&t=2983) but there are some issues I want to emphasize I've tried to do something with it but so far got ...
by cieply
Wed Jul 31, 2013 3:43 pm
Forum: Severance BoD: Modding Community
Topic: visible trigger sector/s
Replies: 0
Views: 18109

visible trigger sector/s

can I make a trigger sectro visible? how to do that? make an object of that size? how can can I kiss it so it looks similar to this: http://i1328.photobucket.com/albums/w538/cieply/gry/quake/joequake001_zps5479b821.jpg http://i1328.photobucket.com/albums/w538/cieply/gry/quake/joequake002_zpsa84c0d3e...
by cieply
Wed Jul 31, 2013 3:21 pm
Forum: Severance BoD: Modding Community
Topic: mmp_dump to tga
Replies: 0
Views: 18179

mmp_dump to tga

# I was just playing with mmp_dump ( http://blade-of-darkness.bigtruck-canada.ca/archives/archives_tools/mmp_dump.zip ) and corrected it so can be compiled with gcc and tried to understand how it actually works because wanted to make it work with .tga files that support transparency there is switch/...
by cieply
Tue Jul 16, 2013 3:01 pm
Forum: Severance BoD: Modding Community
Topic: Multiplayer BOD mod in a new engine.
Replies: 349
Views: 99913

Re: Multiplayer BOD mod in a new engine.

Sir Random wrote: Ok, I have the guts of a stand-alone engine working
does your id Tech 4 Bod support python or just C++ ?
is it possible to play old good Blade maps in your engine?
by cieply
Tue Jul 16, 2013 2:16 pm
Forum: Severance BoD: Modding Community
Topic: console log
Replies: 3
Views: 1984

your ConsoleOutput.py

# ConsoleOutput.py i tried to change a little bit your code so it doesn't open and close output file every single line it writes and can be opened with "wt" which would automatically accomplish removing old entries and not grow console.log to monstrous size but well: --- console: (...) G:\gamez\Blad...
by cieply
Tue Jul 16, 2013 2:14 pm
Forum: Severance BoD: Modding Community
Topic: console log
Replies: 3
Views: 1984

Re: console log

ConsoleOutpt.py worked but console.log haven't helped much... --- console.log --- Executed sys_init.py Executed PickInit.Init() Done Trails.Init() Creating tables for the bipeds... tables created (0.578000068665 seconds) Loading the Spider animation sets... Found 2DMap --- EOF console.log --- and th...
by cieply
Mon Jul 15, 2013 2:57 pm
Forum: Severance BoD: Modding Community
Topic: energy bar (and other bars...)
Replies: 7
Views: 2903

how to make smooth level bar faster when loading game?

I tried to remove level bar increasing at load game (it doesn't happen with other bars), it annoys me and i'd like to make it more "normal" - just remove this effect (perfectly at load game only not in general) I thought it's in class B_SmoothBarWidget(BUIx.B_BarWidget): @ Lib/Widgets/ScorerWidgets....
by cieply
Mon Jul 15, 2013 2:39 pm
Forum: Severance BoD: Modding Community
Topic: ultra simple py-mod tutorial
Replies: 7
Views: 2708

Re: ultra simple py-mod tutorial

i'll try it and see what it is able to.
by cieply
Fri Jul 12, 2013 1:48 pm
Forum: Severance BoD: Modding Community
Topic: ultra simple py-mod tutorial
Replies: 7
Views: 2708

Re: ultra simple py-mod tutorial

... complicated so, how actually BODLoader executes scripts? can I set execution of function1() in myMod.py after function1() from Lib/Scorer.py (function1() is example function name) so game will execute mu code not original? and not cause "multiple definition" (don't know python that well although...
by cieply
Fri Jul 12, 2013 1:19 pm
Forum: Severance BoD: Modding Community
Topic: console log
Replies: 3
Views: 1984

console log

is there any way to dump console to a file from command line not by selecting text and copying? i have started some changes in Lib/Widgets/ScorerWidgets.py and game crashes, unfortunately console disappears as well so I don't know whats is happening and cannot solve it, it would be doable only if co...
by cieply
Thu Jul 11, 2013 12:33 pm
Forum: Severance BoD: Modding Community
Topic: ultra simple py-mod tutorial
Replies: 7
Views: 2708

Re: ultra simple py-mod tutorial

> See what I mean about complicated? yeah. course of thinking s complicated enough apart from content itself is there a way to do this: $ cd Blade/BODLoader/Mods $ ls myMod/ BladeInit.py BLModInfo.py myDamage.py and in myDamage.py there is only InflictFireDamage() modified and works differently unti...
by cieply
Thu Jul 11, 2013 12:19 pm
Forum: Severance BoD: Modding Community
Topic: ultra simple py-mod tutorial
Replies: 7
Views: 2708

quick question loosely related (but related)
how can I dump console to the file? I have started making experience label and added few lines of code and game crashes (explodes, almost literally) - starts to load and disappears; I ran with ``-console'' but it haven't helped - console disappears as well