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by cieply
Sat Jun 17, 2017 10:59 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Who is that? Mysterious character?
Replies: 4
Views: 2632

Re: Who is that? Mysterious character?

God one knows - looks like a knight with different skin, maybe it's some mod specific monster/character? Which mod on moddb have you found this picture?
by cieply
Wed Jun 14, 2017 2:31 pm
Forum: Severance BoD: Modding Community
Topic: Level Editing: Scripting
Replies: 362
Views: 98520

causing damage fixed

I understand these are visual effects but this one was preventing Damage::CalculateDamage() from working properly - turned out to be a typo, maybe silly but true - `SubsribeToList' should be `SubscribeToList'. Thanks for pointing it out - that actually helped more than anything. After this correctio...
by cieply
Tue Jun 13, 2017 7:11 am
Forum: Severance BoD: Modding Community
Topic: Level Editing: Scripting
Replies: 362
Views: 98520

electric eels on electric damage hit don't cause damage

There is a damage type, namely electric that is "neglected" - it has no special fx and I decided to change that a bit. Because there is already aura for light damage which happens to be blueish white and aura for fire, and so on I thought adding another aura would be boring... and somewhat laborious...
by cieply
Sat Jun 10, 2017 5:11 pm
Forum: Severance BoD: Modding Community
Topic: Damage::BreakMyShield bug
Replies: 1
Views: 1727

fixed

after some contemplation I concluded that the fact it abandons rest of function must have raise exception which can be caught - so I enclosed function in try/except clause and as expected I got the desired result - an exception: -- code -- def BreakMyShield(EntityName=Ragnar): if me.InvLeft<>"": @ 9...
by cieply
Sat Jun 10, 2017 1:52 am
Forum: Severance BoD: Help / Game Discussion
Topic: blade done quick 1.0
Replies: 18
Views: 8339

last map and last accord to version 1.0

I just published improved and final version of last map and summary of whole run.
Watch and enjoy it - there are not many better rewards than applause from audience.
by cieply
Sat Jun 10, 2017 1:12 am
Forum: Arokh's Lair Forums
Topic: New forum style to try out & server upgrade
Replies: 40
Views: 18477

code formatting lost

Hey, I just posted a message with \[code\] sections and they got messed up - they lost all new lines/indentation and became unreadable. Don't know what happened - I tied everything, including writing it by hand instead of pasting - still in vein. Anyone have idea what's wrong and how to fix it? PS. ...
by cieply
Sat Jun 10, 2017 12:52 am
Forum: Severance BoD: Modding Community
Topic: Damage::BreakMyShield bug
Replies: 1
Views: 1727

Damage::BreakMyShield bug

Bug in Damage::BreakMyShield It was when I was playing with Fugitive and tried to neutralise Ragnar when I discovered rather irritating bug: when trying to shot him with a bow his shield was able to withstand any amount of damage without breaking. Later it turned out it's true if only I was shooting...
by cieply
Tue Jun 06, 2017 5:26 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Original characters desings
Replies: 8
Views: 4102

rebelact models?

are they "original" rebelact models? (that's what I presume from copyright in bottom corner)
by cieply
Wed Feb 01, 2017 1:53 am
Forum: Arokh's Lair Forums
Topic: New forum style to try out & server upgrade
Replies: 40
Views: 18477

attachment (and last PM) background colour

there is a flaw in style (I think it's in style because I experienced it in firefox/gecko and opera/webkit) - when uploading attachment background of filename is white which in combination with very light and almost white fonts is unreadable. I agree that the background should be different but this ...
by cieply
Thu Jan 26, 2017 1:26 am
Forum: Arokh's Lair Forums
Topic: New forum style to try out & server upgrade
Replies: 40
Views: 18477

Re: New forum style to try out & server upgrade

I would need to make some code changes to the style template to use a .jpg file which I will do when I get time. I didn't know it would need so much hustle, don't worry then too much when you convert it to png it will be ~260k which is not much difference in size indeed, but quality should remain f...
by cieply
Tue Jan 24, 2017 11:12 pm
Forum: Arokh's Lair Forums
Topic: New forum style to try out & server upgrade
Replies: 40
Views: 18477

logo image

I like the style, is quite clear and functional - the most important traits I would say, and also appealing which helps you to come back. There is one thing I want to ask - the logo image i rather big and low quality I would say - it has lot's of artifacts from over-compression. I cleared one from a...
by cieply
Wed Dec 21, 2016 11:53 pm
Forum: Severance BoD: Modding Community
Topic: My BodLoader has a problem in the beginning!!!
Replies: 15
Views: 8239

Re: My BodLoader has a problem in the beginning!!!

i'm playing in 1920x1080 and everything is stretched . . . I'm just thinking what exact setting it was that helped with that issue. I can't really remember but I used some pretty "standard" resolution (in OpenGL) and something in card settings that helped solve it. As far as I remember I simply exp...
by cieply
Wed Dec 21, 2016 11:26 pm
Forum: Dragon and fantasy discussion
Topic: Fan Art
Replies: 22
Views: 18743

paint effect

Neoslive: I've just noticed your work @ http://www.arokhslair.net/forum/viewtopic.php?f=22&t=3726#p31403 and have to say I admire it a lot. How do you make this watercolour/paint effect on picture? The reason I'm asking is I wanted to use something like that to change ordinary photo into similar kin...
by cieply
Tue Oct 25, 2016 7:05 pm
Forum: Severance BoD: Help / Game Discussion
Topic: More Weapons slots / item , weapon limit mod ?
Replies: 17
Views: 17947

answer

answer is in your own yt film description: http://www.arokhslair.net/forum/viewtopic.php?t=2875
by cieply
Fri Oct 07, 2016 3:42 pm
Forum: Severance BoD: Help / Game Discussion
Topic: blade done quick 1.0
Replies: 18
Views: 8339

well, this way you'll have to jump on the wall twice...

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