Search found 74 matches

by piltrafus
Wed Feb 05, 2014 7:59 am
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46150

Re: BladeOfLight_ENB Mod

BLADE of LIGHT updated to v1.1 - Fixed a bug that prevented the weapon light to turn on in some cases. - Changed the Mod loading Key to "1" and simplified the process. - Fixed Overbright Sky in Tell HAlaf. Thanks to Prospero for the new skydome. - Better look for the fog in Halaf and Orlok. - More d...
by piltrafus
Sun Feb 02, 2014 8:43 pm
Forum: Severance BoD: Modding Community
Topic: BloodMod read this
Replies: 130
Views: 45991

Re: BloodMod read this

Just wanted to drop by and say that your work is brilliant. It really makes the game better. Especially the combination of blood and camera killmoves.
Congrats and thanks for sharing the mod. I've been recommending it to anyone who listens.
by piltrafus
Sun Feb 02, 2014 5:08 pm
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46150

Re: BladeOfLight_ENB Mod

Sfb, I haven't discontinued this mod and I'm about to release an updated version with some bug fixes and tweaks based on user feedback. If you have some feedback to share about how to improve performance I would love to hear about it. that's exactly why I started this post. to ask questions to the m...
by piltrafus
Mon Jan 27, 2014 4:01 am
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46150

Re: BladeOfLight_ENB Mod

Yeah, the mod made the rounds into some gaming sites. It got a few downloads.
I hope some people discovered the game thanks to that.

Thanks all for the help putting this together.
by piltrafus
Tue Jan 21, 2014 1:09 am
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46150

Re: BladeOfLight_ENB Mod

HAraldzz, thanks for the hilarious report. I'm sure is hard to kill those damn orcs at 4 fps :) Sfb, your card seems more than able to run everything you throw at her. Do you mind telling me the resolution too? The ingame enb menu doesn't work. Blade doesn't have native mouse support I think. Thank ...
by piltrafus
Mon Jan 20, 2014 6:18 am
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46150

Re: BladeOfLight_ENB Mod

MBK,
I googled for your card and it seems it only supports shader model 2.0
http://en.wikipedia.org/wiki/Radeon_R300
the mod needs shader model 3.0. Sorry.

I'm glad that at least you got nglide working.
The mod install is easy as you only have to drag the folders in the zip to the game folder.
by piltrafus
Mon Jan 20, 2014 1:55 am
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46150

Re: BladeOfLight_ENB Mod

HAraldzz, that's an old card. I don't think she's going to like what your throwing at her :) Let us know how it goes. Sfb, if you are still using my files you can lower the DOF by editing this on enbeffectprepass.fx change #define DEPTH_OF_FIELD_QULITY 1 to #define DEPTH_OF_FIELD_QULITY 0 You'll get...
by piltrafus
Sun Jan 19, 2014 6:19 pm
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46150

Re: BladeOfLight_ENB Mod

Sfb, I forgot to add this to the Readme.txt: DOF is not compatible with beers :) Thanks, for the feedback. The DOF in games is a problem hard to crack. Some people like it, some don't. The problem is that its function in film, aside of its aesthetic values, is to guide the audience focus to an speci...
by piltrafus
Sun Jan 19, 2014 4:08 pm
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46150

Re: BladeOfLight_ENB Mod

MBK, Thanks. I hope you have fun with it. HAraldzz, You won't find a better excuse to buy a new computer :) By the way, I'm curious to know if it works or is too slow for any of you. So if you guys use it please post here the graphics card model and general performance impressions. So other people w...
by piltrafus
Sun Jan 19, 2014 2:37 am
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46150

Re: BladeOfLight_ENB Mod

Blade of Light v1.0 is out. http://www.moddb.com/mods/blade-of-light I hope you guys have a look and I'll love to hear feedback about it. Colors, lighting, playability, bugs, ideas, etc. I have a couple of ideas for future versions. I'll see if there's interest in this one first. release video http:...
by piltrafus
Sun Jan 19, 2014 2:26 am
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46150

Re: BladeOfLight_ENB Mod

Sfb, I wouldn't put any more efforts to it. The textures in BOD are great. They don't need replacement. The only thing they could need is more resolution. But if you say it doesn't work beyond 256x256 then there's nothing to do to them. That limitation has just cast a doubt about the compatibility o...
by piltrafus
Thu Jan 16, 2014 3:47 am
Forum: Severance BoD: Modding Community
Topic: mouse sensitivity - int or float
Replies: 2
Views: 2141

Re: mouse sensitivity - int or float

Works great. I changed this in ../scripts/menu.py def GetMouseXSens(): MouseData = Bladex.GetMouseState() return int(MouseData[1]) def GetMouseYSens(): MouseData = Bladex.GetMouseState() return int(MouseData[2]) into this def GetMouseXSens(): MouseData = Bladex.GetMouseState() return MouseData[1] de...
by piltrafus
Wed Jan 15, 2014 6:00 pm
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46150

Re: BladeOfLight_ENB Mod

Would it be easy to do a test level at 512x512? See if the engine can hold it? Maybe 1K is a bit too ambitious. Edit. I'm obviously talking about an straight replacement of the original textures for an exact high res replica. I have no idea if that is more or less an automatic process or it needs ma...
by piltrafus
Tue Jan 14, 2014 11:02 pm
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46150

Re: BladeOfLight_ENB Mod

Sfb, I saw those textures online. They are a work of art in themselves. It's a pity that the BOD glide renderer is crippled in that aspect. However it doesn't mean that a solution won't appear eventually, so if you feel inclined to take those HD textures and bring them to the game via MOD, please do...
by piltrafus
Tue Jan 14, 2014 2:58 am
Forum: Severance BoD: Modding Community
Topic: BladeOfLight_ENB Mod
Replies: 120
Views: 46150

Re: BladeOfLight_ENB Mod

You are right SFB, I guess that's why HD texture mods don't work with the voodoo1-2 (glide) renderer. Mipmaping creates smaller versions of the textures to apply them to distant objects and acute angles. Those smaller maps help save memory and reduce flicker. Without mipmaping the full texture has t...