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by Shelim
Wed Oct 31, 2012 7:10 pm
Forum: Drakan: 10th Anniversary mod
Topic: Gray Screen at New Game
Replies: 15
Views: 6667

Re: Gray Screen at New Game

If I ever worked on another game engine I would have to be a collective effort because I have no interest in programming, audio, texturing modeling, and level design are the only things I could work on now. Understood - unfortunately I am wrong person to be asked, because I am far too busy to work ...
by Shelim
Wed Oct 31, 2012 4:30 pm
Forum: Drakan: 10th Anniversary mod
Topic: Gray Screen at New Game
Replies: 15
Views: 6667

Re: Gray Screen at New Game

One other thing I noticed, when I changed resolutions, the GUI didn't re-center to the new resolution. I went from like 640x480 to 1680x1050 and the UI was off the screen so I had to Alt+F4 to exit, but it worked when I restarted the game. That's well known bug in new renderer, solving it would res...
by Shelim
Wed Oct 31, 2012 2:19 pm
Forum: Drakan: 10th Anniversary mod
Topic: Strange Glitches
Replies: 15
Views: 9264

Re: Strange Glitches

Okay, bug confirmed and is likely (about 65% chances) to be solved today ;) There is memory overflow inside original Drakan that could result in things you've shown on screens, I am working on it right now :) Edit This happen to be much more serious issue, and I don't have that much free time right ...
by Shelim
Wed Oct 31, 2012 1:34 pm
Forum: Drakan Level Editing and Game Mods
Topic: death fadeout
Replies: 4
Views: 2743

Re: death fadeout

Ah, I've forgotten that you can fake character death in STOMP :lol:
by Shelim
Wed Oct 31, 2012 1:33 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Running a game server?
Replies: 26
Views: 8801

Re: Running a game server?

I may host another server, but this depends whenever or not I'll make my old computer working again (probably faulty power supply, but I need to do some diagnostics). Ah, and I can provide custom subdomain in my drakan.eu domain :)
by Shelim
Mon Oct 29, 2012 4:12 pm
Forum: Drakan Level Editing and Game Mods
Topic: death fadeout
Replies: 4
Views: 2743

Re: death fadeout

Short answer: no

Long answer: it may be possible with some advanced memory hacking, but I've never looked into this - and, honestly, I don't want to ;)
by Shelim
Sun Oct 28, 2012 8:22 pm
Forum: Drakan: 10th Anniversary mod
Topic: Strange Glitches
Replies: 15
Views: 9264

Re: Strange Glitches

Okay, this will require much more work on my side as I cannot reproduce this on any of testing computers I use - and all static checks shows there should be no such problems. Soon I will post version with much more verbose logging, it may be of great help for tracking problems like this :)
by Shelim
Sun Oct 28, 2012 8:17 pm
Forum: Drakan: 10th Anniversary mod
Topic: Gray Screen at New Game
Replies: 15
Views: 6667

Re: Gray Screen at New Game

Thanks for the suggestion. Changing resolutions did not fix anything. I still see the loading bar pop up and then gray/frozen screen. Wait a second, so you see loading bar? o.O Is rest of menu is working as well? If so, do you see intro level (that owl on branch)? When you got that blank screen, do...
by Shelim
Sat Oct 27, 2012 12:09 am
Forum: Drakan: 10th Anniversary mod
Topic: Gray Screen at New Game
Replies: 15
Views: 6667

Re: Gray Screen at New Game

If you're using Vista or W7 try to launch with compatibility mode with XP and desktop composition disabled (latter can really help). Also round of questions :) 1. Can you launch game via Drakan.exe (not via Mod10th/Drakan 10th Anniversary.exe, the default shortcut)? Do the problem persist there? 2. ...
by Shelim
Thu Oct 25, 2012 2:56 pm
Forum: Drakan: 10th Anniversary mod
Topic: Gray Screen at New Game
Replies: 15
Views: 6667

Re: Gray Screen at New Game

Could you post some screenshots? What are your hardware specs and do you play in fullscreen or window? :)
by Shelim
Thu Oct 25, 2012 2:55 pm
Forum: Drakan: 10th Anniversary mod
Topic: Strange Glitches
Replies: 15
Views: 9264

Re: Strange Glitches

What generation of DirectX have you tested it with? I guess you're aware that the highest possible version for WinXP is 9.0c. I'll give it a try and check if there're newer builds, though. This is really confusing for non-programmers, but there are more than 40 versions of DirectX 9.0c right now an...
by Shelim
Wed Oct 24, 2012 7:35 pm
Forum: Drakan: 10th Anniversary mod
Topic: Strange Glitches
Replies: 15
Views: 9264

Re: Strange Glitches

What the hell?! :evil: I had that error, but was fixed already, few builds ago... I'll look into this at once, but please confirm: Is this problem happening in newest version (I mean 0.9.8.90, build 90)? There was a typo in older release that on potentially *could* result in this, but was fixed alre...
by Shelim
Wed Oct 24, 2012 7:31 pm
Forum: Drakan: 10th Anniversary mod
Topic: Fails to Launch: Issues
Replies: 13
Views: 6371

Re: Fails to Launch: Issues

To be honest - reason behind that ATI crash was very unlucky typo on my part (and it passed nVidia and static checks without warnings!) ;) Everything should be fine now :)
by Shelim
Sat Oct 13, 2012 4:34 pm
Forum: Drakan: 10th Anniversary mod
Topic: Fails to Launch: Issues
Replies: 13
Views: 6371

Re: Fails to Launch: Issues

ATI Crash-to-desktop issues are solved!

Launcher should propose auto-update to fixed version. If you find any other bugs, don't hesitate to contact me :)
by Shelim
Fri Oct 12, 2012 5:52 pm
Forum: Drakan: 10th Anniversary mod
Topic: Fails to Launch: Issues
Replies: 13
Views: 6371

Re: Fails to Launch: Issues

It seems that I've just found and confirmed bug in core ATI driver (not the first, have I mentioned that? ;) ) I've borrowed computer from a friend with ATI card - expected exactly the same thing as all of you. More weird is every time I try to attach debugger, I got BSoD pointing to ati3duag.dll......

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