i have find a lots of new possible max files for creates new characters or objects import from <font color="red">Neverwinter nights game </font id="red"> !

To used them you need Max4.2 or 5 or 6 or 7 and some plug-in to import MDL file from Neverwinter nights Viewer .
So after install correctly the scripts and plug you must import the MDL File in you max version and export it in a 3d Studio (*3DS) file for
you can import this new file in max 2.5 and now you must modif it to export BOD files .
you can find the Neverwinter nights Plug-in ,scripts you need and one max file sample , help , tutorials at :
http://nwn.bioware.com/downloads/max_files.html
you can find the official MDL Plug-in Suite and help , tutorials at :
http://www.bricksbuilder.com/nwn/utils/ ... tml#import
you can find the most recent plug to import or expot MDL files at :
http://www.torlack.com/index.html?topic ... omp_readme
you can download some MDL files ( characters ) and a the viewer ( don't need Neverwinter nights game ) at
http://nwn.bioware.com/downloads/viewer.html
If you have Neverwinter nights game (i don't know if it run if you have not NWN game ) you can download CEP PACK :
http://nwn.bioware.com/players/cep.html
and a viewer/exploration utility to extrac more MDL files ( characters and objects ) from HAK files :
http://nwvault.ign.com/Files/other/data ... 9673.shtml
the intersting MDL files are in Creatures.HAK and Anotomies.HAK files for us .
You can find more HAK files , textures , ... , at :
http://nwvault.ign.com
So it's complex but i can help you !
Jacen and Prospero [^]
i think it very interresting for you and i will need your help to finalise some characters i have create by this way ,my firt character appear in game all the menbers on the flor , i don't know why i have check the orientation but no change .
you can test it in download one sample NWN max file at http://nwdownloads.bioware.com/neverwin ... notaur.zip
you need to rebluild the structure add some part in skeleton and apply texture ( to get original textures without modif UV you must convert the Targa texture file to BMP ) .
Ralo [;)]
By this Way you can import the animation of the NWN characters .It could be interesting for you if you want make video clip .
So lot of work in the future i think ![;)]
TPTPT