<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by dravenrayne</i>
Greetings... i know im not the best to talk cause i dunnot know how to make anything... but is it possible to make a skin for a char with more quality in the texture? or its not possible cause its a predefined pallete?
Does anyone have practice with making skins? i would love fast help with a skin i woulllldddd love to make real... its about Zoe, the char i always use... would love to turn her... more near to me, in a vampiric goth skin, pale skin green eyes, red hair, ankh, corse...
Im disposed to learn... but... my ass experience... has taken me to fail always i tried to make something like this in other games... as Heretic 2 for example... and never had someone who assisted me... would someone have the time, patience and kind to help me?
Facebook: Draven rayne
Thanks for making this community stand still
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yes is possible, but textures bigger than the originals dont work in rOpenGL and if the .mmp file is more than 80 mb then textures turn white is you minimice the game.
hope this help you.
BTW Zoe is a hard character to make skins, the mesh is a mess [:D]
for make the textures easily you need
MMP WorkStation 2.0 by SGI1981 (a tool to make the .mmp)
http://www.moddb.com/games/severance-bl ... by-sgi1981
blade tools (have the uvw map in BladeToolsSpanish\3DModeling\CharacterTexturing)
http://www.moddb.com/games/severance-bl ... -blade-sdk