Enemies. New map

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Tomash
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Enemies. New map

Postby Tomash » Sun Sep 05, 2010 4:39 pm

Hi all

The map is created to test the altered combat tactics of NPC. Gameplay reminds gladiator mod. To make the game more varied, I made four different arenas, additional combos for hero and new powerups, also you can toggle day/night mode during the game.

http://www.moddb.com/mods/enemies/downloads/enemies-v10

see README_ENG.txt for all details

Sir Random
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Postby Sir Random » Sun Sep 05, 2010 8:55 pm

Hi Tomash,

When I start the mod, it keeps repeating this error:

Code: Select all

Function (method): <method AnimateableAura.TimerFunc of AnimateableAura instance at f532104> Traceback (innermost last): File "..\..\Lib\Auras.py", line 178, in TimerFunc nNextTime, nAuraParams, nAuraGradient0, nAuraGradient1, nAuraGradient2, nActive, nXtraParam= self.EventList[1] IndexError: list index out of range Tuple with 2 args Item 0 is: Portal_0_Aura Item 1 is: 2.4 Function (method): <method AnimateableAura.TimerFunc of AnimateableAura instance at f532104> Traceback (innermost last): File "..\..\Lib\Auras.py", line 178, in TimerFunc nNextTime, nAuraParams, nAuraGradient0, nAuraGradient1, nAuraGradient2, nActive, nXtraParam= self.EventList[1] IndexError: list index out of range Tuple with 2 args Item 0 is: Portal_1_Aura Item 1 is: 2.4
The errors start with "Portal_0_Aura" and go up to "Portal_15_Aura" and then start again from "Portal_0_Aura". It looks like some function is stuck in an infinite loop.

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Tomash
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Postby Tomash » Mon Sep 06, 2010 8:33 am

Can you play the map or you get CTD or "freezing"?
I never saw this error but I will re-install the Blade and check this stuff.

Sir Random
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Postby Sir Random » Mon Sep 06, 2010 12:10 pm

I can play the map without the console, but when the console is open I get those errors and the game only runs at 2 fps. When I played the map, it crashed/froze after I killed the first Traitor Knight [:(].

I like the Inferno arena, it reminded me of Quake III [:D], and the music lever is a nice idea too, like an ancient jukebox!

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Tomash
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Postby Tomash » Mon Sep 06, 2010 1:05 pm

I re-installed the Blade
Installed the patch
Installed BODLoader
Installed Enemies v1.0

All works good. No warnings appear.

Saved game; Loaded game

All works good too.

May be your Auras.py was edited with some mods
Or may be you installed the mod not correctly
Or some other files of Blade are edited

With fresh new Blade the mod looks like full working

P.S.In my mind, the Inferno arena is an allusion to the third episode of the game "DOOM" [:)]

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Tomash
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Postby Tomash » Wed Nov 03, 2010 1:07 pm

<b>Version 1.1 is available now</b>

http://www.moddb.com/mods/enemies/downloads/enemies-v11

1) Better Respawn. Now Hero resurrects after some seconds after death and he appears in the safe place (near the portal).
2) The way to the portal in the arena "Air" is now indicated with decorations.
3) The venom damage was decreased. And LevelUp stops the poisoning.
4) The durability of the two handed weapons restores after LevelUp.
5) New two handed weapons are breakable too.
6) Fixed the 'Journal' for 1280*800
7) New surprises for Barbarian
8) Each arena has own ambient music. And Music Lever sets the music which will plays in battle.
9) Additional Menu's option - "Multi Combos [No/Yes]"*

* See README_ENG.txt for details

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Tomash
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Re: Enemies. New map

Postby Tomash » Mon Jun 23, 2014 4:55 pm

Suddenly Version 1.2 is available now

http://www.reido-grunge.narod.ru/bodingeng.html

1) Now you can choose the level of difficulty
2) Now you can choose the Hero's level you want to stat with
3) Bug fixed - lamp caused a crash in night armory
4) "Multi Combos" mode makes enemies stronger, but not from first level
5) Transparent lava is added. As an experiment


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