BOD Animations

Talk about Severance Blade of Darkness modifications and maps here. No tips or tech support questions please, use the forum above. Note that the game is rated 18 so some content may be unsuitable for younger readers.

Moderators: prospero, Ade

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prospero
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Postby prospero » Sat Jan 15, 2011 9:55 am

I think someone once mentioned that the Barb has the armour on the wrong shoulder anyway.

esfumato
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Postby esfumato » Sat Jan 15, 2011 12:33 pm

One thing the game really needs, are animations to strafe walking / running, while you are not in combat, to have a "normal" control sistem.

Harrison
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Postby Harrison » Mon Jan 17, 2011 6:37 pm

Hi, all bladers!

Archive containing .max-files of weapons and shields with attached anchors is located here:

http://uploading.com/files/fd8f5e4m/Wea ... nchors.rar

Now I'm importing into 3DMAX animation scenes using the models with attached anchors.

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Postby esfumato » Mon Jan 17, 2011 9:16 pm

Harrison, should be fine to have those files in Mod Database. So in that website will never been deleted like in rapidshare, megaupload or uploading.

Thanks. Any volunteers to upload them?

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prospero
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Postby prospero » Tue Jan 18, 2011 9:48 am

Great Work Harrison.[8D]

Is there any possibility of extracting the collision edges?

Harrison
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Postby Harrison » Tue Jan 18, 2011 6:14 pm

Hi esfumato! Thank you for your appreciation!

<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote">...should be fine to have those files in Mod Database<hr height="1" noshade id="quote"></font id="quote"></blockquote id="quote">

I don't mind. But I think it's better to do after that the completed models (with textures and collision edges) would have been obtained.


Hi prospero! Thank you for your appreciation!

<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote">Is there any possibility of extracting the collision edges?<hr height="1" noshade id="quote"></font id="quote"></blockquote id="quote">

I think it's possible. But now I don't know what to mean the some edge-data in the .BOD-file. I need some time to decrypt these data.

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prospero
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Postby prospero » Wed Jan 19, 2011 10:24 am

The collision edges are not really crucial as they can be easily rebuilt. But it would be interesting to see how they are arranged on the original RAS models.

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Postby Sir Random » Wed Jan 19, 2011 5:54 pm

Would it be possible to 'mirror' the anm data and swap L_Hand/R_Hand etc, to get left-handed attacks? If so, could left and right attacks be stitched together to make dual weapon combos?

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prospero
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Postby prospero » Thu Jan 20, 2011 10:36 am

There's a thought. I think it might result in tying the character in knots though..... But I'm thinking you could maybe rename the parts in the _Skeleton group and have leftie chars.

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Cuthberth
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Postby Cuthberth » Sun Jan 23, 2011 12:53 pm

Sir Random how can download the Oasis of Nejeb for Doom3??? :P

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Postby Sir Random » Sun Jan 23, 2011 5:17 pm

<blockquote id="quote"><font size="1" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Cuthberth</i>

Sir Random how can download the Oasis of Nejeb for Doom3??? :P
<hr height="1" noshade id="quote"></font id="quote"></blockquote id="quote">Sorry, but I didn't make that mod so I don't know if it's available for download. You could try asking the author through his YouTube page.

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IrateGiant
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Postby IrateGiant » Mon Jan 24, 2011 2:25 pm

Hi guys! i found a very interesting video about blade! anybody see this before? [:0]

http://www.youtube.com/watch?v=WjAvOBbvXRw

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prospero
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Postby prospero » Mon Jan 24, 2011 2:40 pm

Well spotted IG. That looks like it's from the X-Box version that never happened.

Sir Random
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Postby Sir Random » Mon Jan 24, 2011 7:48 pm

Wow, good find!

It would be nice to have those one-handed Barb attack anims for the PC version.

Miles
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Postby Miles » Tue Jan 25, 2011 6:09 am

Correct me if I'm wrong, but at least one of the barb attacks shown there is a knight combo (Heavy sword?).


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