Also, in Blade of Darkness\Scripts\Enemies.py under the "Knight" heading edit the values for kgt.MaxFall=5000, kgt.DieFall=14000, to something greater, ie kgt.MaxFall=50000, kgt.DieFall=140000.
And, in Blade of Darkness\Lib\AnmFact.py under the "Caballero set" heading under "###movimientos###" the following line may be edited to affect vertical or horizontal angle of jump, Bladex.SetAnimationFactor("Kgt_jmp_no",1.6) to Bladex.SetAnimationFactor("Kgt_jmp_no",0.

The MODs and MAPs for Blade are awsome. Thanks. A Huge Fan!