Super Jumps!! Flying!!

Talk about Severance Blade of Darkness modifications and maps here. No tips or tech support questions please, use the forum above. Note that the game is rated 18 so some content may be unsuitable for younger readers.

Moderators: Ade, prospero

JediKnight
Hatchling
Posts: 1
Joined: Wed Aug 28, 2013 4:05 am

Super Jumps!! Flying!!

Postby JediKnight » Sun Sep 22, 2013 10:10 pm

In the folder Blade of Darkness\Scripts\Biped\KgtBAct.py under the "Escalar + saltos" heading change the following line from Bladex.AddBipedAction("Knight","LongJumpNo","Kgt_jmp_no",0.06,0.93,0) to Bladex.AddBipedAction("Knight","LongJumpNo","Kgt_jmp_no",0.06,0.01,0). In game sheath sword, run, jump, and then keep hitting the jump button.
Also, in Blade of Darkness\Scripts\Enemies.py under the "Knight" heading edit the values for kgt.MaxFall=5000, kgt.DieFall=14000, to something greater, ie kgt.MaxFall=50000, kgt.DieFall=140000.
And, in Blade of Darkness\Lib\AnmFact.py under the "Caballero set" heading under "###movimientos###" the following line may be edited to affect vertical or horizontal angle of jump, Bladex.SetAnimationFactor("Kgt_jmp_no",1.6) to Bladex.SetAnimationFactor("Kgt_jmp_no",0.8) for a more horizontal angle.
The MODs and MAPs for Blade are awsome. Thanks. A Huge Fan!

Return to “Severance BoD: Modding Community”

Who is online

Users browsing this forum: No registered users and 1 guest