Mercenary. Singleplayer Map and Mod.

Talk about Severance Blade of Darkness modifications and maps here. No tips or tech support questions please, use the forum above. Note that the game is rated 18 so some content may be unsuitable for younger readers.

Moderators: Ade, prospero

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GeniusTemporis
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Joined: Sun Jul 27, 2014 11:44 am
Location: Russia

Mercenary. Singleplayer Map and Mod.

Postby GeniusTemporis » Mon Jul 28, 2014 3:45 pm

Hi all.
I am new to this forum, so do not want to come empty-handed. Since the new maps appear infrequently, I decided to make my own. Map is not small, and I would not say that easy.

http://www.moddb.com/mods/mercenary

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prospero
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Re: Mercenary. Singleplayer Map and Mod.

Postby prospero » Sat Aug 09, 2014 4:20 am

Welcome to the Forum. 8)

Nice to see a new map. Just been playing it and it works well. Lots of work gone into it.

Haven't got very far yet....... :wink:

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GeniusTemporis
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Location: Russia

Re: Mercenary. Singleplayer Map and Mod.

Postby GeniusTemporis » Sun Aug 10, 2014 7:02 am

Thanks! On this map, I worked for a long time, but the work has to be more. I will try to make my next map was even better. After a few months will do a demo version.

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prospero
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Re: Mercenary. Singleplayer Map and Mod.

Postby prospero » Sun Aug 10, 2014 5:25 pm

I'm working my way though. Still a few keys to find......

One little criticism. I think it would be better if the outside ambient light was much darker. There isn't much contrast between the sunlight and shadows. Also looks a bit odd in doorways were you go into darker areas.

I like the way you have scattered objects about the corridors and rooms. Makes it easier to get your bearings.

Music very well handled too. :D


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