I´m happy that you like it!!
I made a test with Tukaram riding a horse, it can be cool, but you are right, to animate him riding it´s ok, but if he have to fight over the horse will be crazy, I will need to redo all the combat animation and make new combos!! I don´t have time to do so much, but maybe I can make than at the beggining of some levels the characters can arrive in their horses, or that they can ride somewhere... I don´t know yet hahahaha
The horse was not made by me, was get and modify for other model that I find in google, maybe from other game, I just modify it to reduce the polys and modify the texture too, and change the size to be fit for Tukaram. Anyway, any kind of monster, animal or creature will be easy to do, the problem will be to make a correct rigging that works in BOD and that don´t give problems to the engine.
I tried the Wizard Mod, than let you play with a Wizard, but I find that when I start to play, I can´t control nothing, and the character appear there, moving the head, like waiting I push the keyboard to play, but nothing happend. I think the engine looks a little complicated.
I will download Orc city, I really want to see the salamanders!
One more question, to build the levels I need to use the LED, or there is the posibility to model it in 3D and later put it inside the game? I think to can do the scenarios in the 3D software will be more easy for me than to learn a new software.
About the Max, I will try to install it with the virtual machine, I will download it later