Is it possible to modify existed maps ?

Talk about Severance Blade of Darkness modifications and maps here. No tips or tech support questions please, use the forum above. Note that the game is rated 18 so some content may be unsuitable for younger readers.

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ftb
Hatchling
Posts: 4
Joined: Thu Nov 22, 2018 8:06 am

Is it possible to modify existed maps ?

Postby ftb » Fri Nov 23, 2018 1:25 pm

Hi all.

I'm new in LED so I need quick help.
I want to make a nostalgic travel for my friends at end of this year (yes, only one month left *sad).
I play "Fugitive" and found a points to make playability more logical and good.

So, is it possible to open "Fugitive" (or any another existed map) for LED editing.

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MBK_MBK
Dragon
Posts: 393
Joined: Sun Jun 19, 2011 9:06 am
Location: Spain
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Re: Is it possible to modify existed maps ?

Postby MBK_MBK » Fri Nov 23, 2018 7:54 pm

Greetings.
I'm also starting to use LED. :)

You can only modify the maps created with LED, if you have the file with .MP format. Those who have created the maps have those files.

To the question of modifying the Fugitive maps, Master Prospero could respond better than me. As you can see, these maps are so big, complex, (years of hard work), that modifying them with LED would be a "almost impossible" if you do not know how it was created step by step ... and that only the author knows.

I would only dare to modify the Phyton code, to adapt and correct improvements ... Sorry, I did not want to sound too sad, but to start with LED, I say humbly, better start working with smaller and simple maps, not start with impressive masterpieces ... That's for later of some years of study. :mrgreen:
Loose your ghosts, because they keep suspiciously your freedom.


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