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How can I play multiplayer with Arokh?

Posted: Fri Apr 27, 2007 1:33 am
by buckmana
I was experimenting with multiplayer mode (at this moment, there are no other players, just me).

In the pre-game setup, I chose red armor for Rynn and the Arokh skin.

Then I picked the first Master of the Dragon level.

I worked out you have to find a crystal to ride your dragon.

But how come the dragon is always brown?

I want Arokh. How do I get him?

Posted: Fri Apr 27, 2007 7:26 pm
by Arokhs Twin
You can't in the Master of the Dragon levels; you can only ride the one that you have to find. You can ride Arokh in the air only levels though. I'm working on getting my Drakan full time game server working again as there isn't many so that should hopefully bring in more players.

Posted: Sun Apr 29, 2007 3:47 pm
by Master-Moe
Though it is available to remake a map and change the skin of the dragon...

Posted: Mon Apr 30, 2007 8:06 am
by buckmana
I thought that might work.

I think the brown dragon is the one referred to as giraffe dragon in the directory structure.

If I can overwrite the giraffe dragon meshes with Arohk's it should work.

But I'm not sure of how to exactly do that.

I'm still trying to figure out how to <i>export</i> them.

I think I know how to import them.

Posted: Mon Apr 30, 2007 3:06 pm
by Master-Moe
Keep up learning and testing.. You will get it all slowly one day. =]

Posted: Tue May 01, 2007 9:47 am
by buckmana
This is how you import models into the Level Editor:

http://i177.photobucket.com/albums/w224 ... /LE001.png

I need to know how to export them.
And please tell me the precise steps I need to take.

The only other thing I need to know is how to edit the properties of an inventory item to make it indestructible (like three swords are during the game).

Once I know how to do these two things, I should be ready to start working on level editing.

Posted: Tue May 01, 2007 4:31 pm
by Master-Moe
To make them industructible, set the durability to 0

Posted: Wed May 02, 2007 1:09 pm
by buckmana
Thank you for the info.

I've figured out how to export the model.

But I can't.

See this image for my current problem:

http://i177.photobucket.com/albums/w224 ... /LE002.png

For some reason, the export option is grayed out (not available) for some objects (character models are most obvious).

How do I enable this option for model exporting?

Posted: Fri May 04, 2007 12:15 pm
by Master-Moe
I'm not an expert on this, but I think that you can't export the originals, which means you have to copy the original model and then export it...

Posted: Sat May 05, 2007 1:52 am
by buckmana
How do you copy the model then?

I couldn't figure out how to do it (at least, not precisely).

I think I figured out roughly how to do it.

Posted: Tue Jun 05, 2007 8:03 am
by Drakon Rider
make a copy of database files in separate folder and rename them in some way... after renaming you can copy the files back to the your level's folder and add new database to the level if needed...