Rynn SI|3D setup

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Drakon Rider
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Joined: Sun Jul 29, 2001 2:35 am
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Rynn SI|3D setup

Post by Drakon Rider »

some user ask me about making new animations for Rynn - i see old surreal-news dev forums are lost...

here is a valuable dev project - ftp://fauser:365445@files.drakan.ru/pub ... ySI_3D.zip

it is reconstructed Rynn skeleton in the Softimage|3D (based on the original released REC)... was used as the start project for the new animations for the NoWhere2 level...

for other chars (without original RECs released) it is more harder task because transform matrices for the skeleton stored in database in recalculated form and i do not know how restore them to the imported REC matrices form... so if even Arokh's pseudo-REC exist - it do not have proper transform matrices so its skeleton can not be properly (or exactly) reconstructed in SI|3D for animations creation...

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