Hi, I don't really know a lot about BOD models and animations but I did manage to make some new enemies in 3DMax 2.5 (a rusty robot and a large spider with dragon's head). I just used the bod exporter to convert the models and animations for BOD. Prospero has done a lot of work with models so he probably knows a lot more.As Harrison disappeared, can you help me in this post ?
http://www.arokhslair.net/forum/viewtop ... =11&t=3970
I'm searching all information to create characters
I don't know enough about blender or 3dsmax to work on an import/export tool. It seems easier to just learn some 3dsmax2.5 and work with that, if you have blender experience it shouldn't take long to get the hang of 3dsmax.As lot of people know Bender but dont have time to mess with an old 3dsmax and dark BOD system
I know its kind of work, but if we want to keep alive the modding of this game, this could be the most efficient way.
I can't help you with that, no blender experience.No no , not plugin Read again
just a generic character in blender
Hi Prospero, it's good to be back playing BoDHi SR and welcome back to the fold.
I have a few mostly complete maps that I have been faffing around with for years.
Well, I always thought the Knight was easiest (after Amazon) but I found the Barb and Dwarf to be a lot easier in the second half of the game. Maybe it's because I skipped the Ice Sword . I'll have to replay as Knight and try the Ice Sword this time, the Ice weapons are awesome for Barb and Dwarf and I'll be getting the 'Ice Wand' for Zoe this time (I noticed it's sneaky location while playing Dwarf)The knight flies through the maps, its so much easier compared to the barbarian
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