It's back!

Blade of Darkness general discussion and game help forum. Discuss anything related to Severance / BoD (except modding, use the forum below) Note: Possible spoilers!

Moderators: prospero, Ade

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Tomash
Dragon
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Joined: Sat Oct 25, 2008 11:23 am
Location: Russia
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Re: It's back!

Post by Tomash »

WSGF patch allows to use any kind of widescreen with OpenGL or D3D+dgvoodoo without stretching
https://www.wsgf.org/dr/severance-blade-darkness/en

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cieply
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Joined: Wed Jun 26, 2013 3:43 pm

Re: WSGF patch

Post by cieply »

Thanks, I will test it. From what I have seen already it does widen screen but does not move the hud elements which and very wide screen move (visually) towards center.

It's a solution to stretch but still not a solution to lack of opengl renderer on 64-bit. Not to mention bugs in rOpenGL.
l'aria fresca,
vino puro, ...

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