Search found 77 matches

by Haraldzz
Sat Jul 10, 2021 4:00 am
Forum: Severance BoD: Modding Community
Topic: Editing plantillahabilities.jpeg
Replies: 7
Views: 130

Re: Editing plantillahabilities.jpeg

Is there any real reason that this particular file is saved in BGR rather than RGB like most others? I'm currently playing on DGVoodoo wrapper and it seems like it never even bothers with converting it from BGR to RGB in-game, however this is a very minor issue, considering that the F1 menu is the o...
by Haraldzz
Sun Jun 13, 2021 5:55 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Blade´s programmer celebrates 20th Anniversary
Replies: 23
Views: 734

Re: technical details

the game still visually holds up, even though it lagged behind on texture resolution or detail density. hm... name ONE game that looked better at the time BoD released? I guess I didn't make myself clear enough, I don't believe BoD looks bad now or at the time, but if you really must... Silent Hill...
by Haraldzz
Mon Jun 07, 2021 9:46 am
Forum: Severance BoD: Modding Community
Topic: Open Source Projects
Replies: 3
Views: 18705

Re: Open Source Projects

That's some dedication coming back after 7 years. :D There is this project, albeit don't know what exactly is the final goal. https://www.moddb.com/mods/mystery-of-blade-binary-patch (https://github.com/smartblade/BldMystery) I've been wanting to get into modding BoD myself for a long time, but have...
by Haraldzz
Mon Jun 07, 2021 9:37 am
Forum: Severance BoD: Modding Community
Topic: Zoe's neck
Replies: 1
Views: 606

Re: Zoe's neck

Hi, sorry for the late reply. As far as I can tell, you'll have to modify the model or the rig itself and physically move the head on the model more backwards to prevent this from happening. The explanation for this, if I am not mistaken, is that Blade's engine does not allow assigning vertex weight...
by Haraldzz
Sun May 30, 2021 1:27 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Blade´s programmer celebrates 20th Anniversary
Replies: 23
Views: 734

Re: technical details

One thing though - comparison to Quake may be appealing, as Quake is widely known, but not very accurate, to not say misconceived. Quake was released in '96, five years earlier, and Quake III was released in '99, still two years prior. So the comparison is half-baked, I would say. While this is tru...
by Haraldzz
Thu Jun 15, 2017 6:20 am
Forum: Severance BoD: Help / Game Discussion
Topic: Original characters desings
Replies: 8
Views: 5422

Re: Original characters desings

I remember seeing this really old 20 second trailer https://www.youtube.com/watch?v=JFkubVLD3iA Apparently the Barbarian was originally supposed to wield axes and I do have a faint memory of actually seeing somewhere the Barbarian wielding two of them at the same time. Amazon can also be seen wieldi...
by Haraldzz
Fri Jun 17, 2016 11:01 am
Forum: Severance BoD: Modding Community
Topic: Modding Mystery
Replies: 7
Views: 5712

Re: Modding Mystery

prospero wrote:I haven't another machine that I can run the game on so I'll upload the new version. Be grateful
if a few folks could have a run though and see how it behaves. :D
Sure thing! Been replaying Fugitive out of boredom lately, I wouldn't mind a bit more of BoD.
by Haraldzz
Wed Jun 08, 2016 12:32 pm
Forum: Severance BoD: Modding Community
Topic: Modding Mystery
Replies: 7
Views: 5712

Re: Modding Mystery

Heh, one does not simply uninstall BoD. :lol:

Have you tried toying around with the render settings? Last time I played Ascension (admittedly, a few years ago) I actually had no problems whatsoever.

Also, when Fugitive IV?
by Haraldzz
Mon Oct 05, 2015 5:26 pm
Forum: Severance BoD: Help / Game Discussion
Topic: Oasis of Nejeb - Tablet Glitch
Replies: 6
Views: 4780

Re: Oasis of Nejeb - Tablet Glitch

Try switching between OpenGL/Direct3D render modes.
by Haraldzz
Sat Sep 26, 2015 1:54 pm
Forum: Severance BoD: Help / Game Discussion
Topic: "musica-casa"
Replies: 6
Views: 4690

Re: "musica-casa"

It's not surprise the game has a lot of files that were never used in the final game. This becomes especially apparent once you start looking through the 3D models, several weapons, shields and even a set of armor (presumably for Sargon the knight). Some of them have textures and everything, some ar...
by Haraldzz
Tue Sep 15, 2015 9:50 am
Forum: Severance BoD: Modding Community
Topic: An absolutely useless icon replacement nobody ever asked for
Replies: 8
Views: 4738

Re: An absolutely useless icon replacement nobody ever asked for

Uploaded v1.1. Still not entirely satisfied with everything, but don't know if I will ever come back to this project.
by Haraldzz
Tue Sep 08, 2015 11:24 am
Forum: Severance BoD: Modding Community
Topic: An absolutely useless icon replacement nobody ever asked for
Replies: 8
Views: 4738

Re: An absolutely useless icon replacement nobody ever asked for

Sorry for the late reply.

I received the file and all, thanks for that! :)
I'm probably going to update the add-on in when I get some free time. The initial release was pretty rushed.
by Haraldzz
Tue Sep 08, 2015 11:15 am
Forum: Severance BoD: Modding Community
Topic: New mod: Difficulty for experts players and more
Replies: 362
Views: 105975

Re: New mod: Difficulty for experts players and more

ModDB site is yet checking or verifying my mod. I think that the musics not are allowed. Because of that, i will upload the two files in different sites... It shouldn't be a problem. ModDB will send you an automated e-mail showing whether or not your file was accepted. For larger mods/files the ver...
by Haraldzz
Sat Sep 05, 2015 9:43 am
Forum: Severance BoD: Modding Community
Topic: New mod: Difficulty for experts players and more
Replies: 362
Views: 105975

Re: New mod: Difficulty for experts players and more

Absolutely amazing news! If you need help with the translation, I can do some proofreading in my spare time, although my knowledge of Spanish is very limited.