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by shoprat
Thu May 11, 2017 8:16 pm
Forum: Drakan: TAG (PS2) Gameplay help
Topic: Drakan: The Ancients' Gates Glitch Tutorial
Replies: 3
Views: 725

Re: Drakan: The Ancients' Gates Glitch Tutorial

Just watched the first vid. Cool stuff man. Guess I'm gonna have to go thru the game again and try some more self destructive adventuring. How many first level fireballs does it take to kill a bone dragon? I gotta find out. Looking forward to trying out more crazy stunts. Thanks for the vids!!! Edit...
by shoprat
Mon Aug 08, 2016 5:24 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Arokh won't fly in Alwarren so I can't get out
Replies: 21
Views: 2643

Re: Arokh won't fly in Alwarren so I can't get out

Try using the 'floy' and 'drop' cheats. Press the ' \ ' key to bring up a command line and type in floy and you'll be able to move Rynn out of the area through the barrier. Use the 'walk' key to keep the movements more controllable. Once you're through, use the 'drop' command as before, followed by ...
by shoprat
Thu Aug 04, 2016 8:15 pm
Forum: Drakan: TAG (PS2) Game Discussion
Topic: Drakan 2 Postmordum
Replies: 2
Views: 866

Re: Drakan 2 Postmordum

There's so many loose ends for both games. It's a shame they had to cut the alternate creatures to ride. They would have made some interesting Bosses to fight in any case. And the fact that there wasn't a quest to rescue Perry was disappointing. I was hoping for some closure and a cut scene showing ...
by shoprat
Mon Aug 01, 2016 7:52 am
Forum: Drakan: TAG (PS2) Game Discussion
Topic: Drakan 2 Postmordum
Replies: 2
Views: 866

Drakan 2 Postmordum

Ran across this link tonight that has some interesting info on designing and developing Drakan 2. It tells the back story of what went right and the troubles they had while trying to meet the deadline for release. There's some concept art of the other creatures Rynn was going to ride too, including ...
by shoprat
Sat Jul 16, 2016 3:56 pm
Forum: Arokh's Lair Forums
Topic: Greetings from Portugal.
Replies: 3
Views: 3423

Re: Greetings from Portugal.

Now that you've played through both games, take a look at the download section for some player created levels. They're all a lot of fun and you can roast some more scum and fight some interesting new characters. In the level 'The Breaking of the World' for instance, Mick implemented a magic system s...
by shoprat
Tue Jun 28, 2016 4:51 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: I am so happy!
Replies: 15
Views: 2348

Re: I am so happy!

Now that you're done with OOTF take a look at the user created Single player levels. http://www.arokhslair.net/wp/order-of-the-flame/single-player-map-reviews/ They'll keep you occupied for some time. The Breaking of the World uses a magic system and is a very fun level. Dragonmech is a desert level...
by shoprat
Mon Jun 27, 2016 3:41 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: I am so happy!
Replies: 15
Views: 2348

Re: I am so happy!

Unfortunately the ending on TAG is equally unsatisfying. The game itself is first rate and a lot of fun. The replay value is very high because you can max out various skills and complete it with different fighting techniques. You should try it as a full ( level 8 ) Mage and Archer and as a 1-1-1 cha...
by shoprat
Thu Jun 23, 2016 3:31 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Extracting models, textures & sounds
Replies: 4
Views: 2977

Re: Extracting models, textures & sounds

Your avatar looks like you put your finger in an wall socket. Maybe it's just a picture of you after the level editor crashed and you lost all your work? :D I enjoy all your creations and I'm encouraged to see a guru back and willing to help out. You, Zeoc, Steamtek, Assasin, Mick and others have gi...
by shoprat
Thu Jun 23, 2016 5:35 am
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Extracting models, textures & sounds
Replies: 4
Views: 2977

Re: Extracting models, textures & sounds

Here's a few links in the level editing forum that should get you started. I don't know if you can extract characters and animations with the level editor, but you can look thru the modeler info and see if that will help. I read in one of the posts that's it's possible to copy an object with an alph...
by shoprat
Mon Jun 06, 2016 11:53 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Progress and Healing ?
Replies: 6
Views: 2561

Re: Progress and Healing ?

Replaying it nowadays using a pad with 2 joysticks make things soooo much easier. I use the directional buttons and a trackball to circle strafe. I tried it once with a dual joystick gamepad but I'm more deadly with a trackball. It took a learning curve when I was forced to adapt to a gamepad when ...
by shoprat
Fri Jun 03, 2016 6:03 am
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Progress and Healing ?
Replies: 6
Views: 2561

Re: Progress and Healing ?

You can use helicopter or strafe tactics on other dragons and artillery. Most times you can go backwards as fast as the other dragons attack. Your breath weapon usually has a longer range so you can soften them up a bit before you attack. The best attack and defense is a circle strafe for both air a...
by shoprat
Wed May 25, 2016 3:18 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Help Swing blades in Arokhs Lair ?
Replies: 3
Views: 1434

Re: Help Swing blades in Arokhs Lair ?

The angle the blades make across the path is hard to judge. Try turning so you are facing the edge of the blades and slowly strafe until the blade almost touches you as it swings past. As it goes by, strafe a little past it and get lined up for the next one. As I recall there's enough room between t...
by shoprat
Sat Dec 12, 2015 3:41 am
Forum: Arokh's Lair Forums
Topic: Not So Rare Drakan: The Ancients' Gates Poster
Replies: 4
Views: 1969

Re: Not So Rare Drakan: The Ancients' Gates Poster

Nice find on a good looking poster. It's too bad the closing credits didn't have a scene with the Mother Dragon and her brood emerging from the Mother Gate. It would have made the ending so much better.
by shoprat
Wed Oct 28, 2015 6:28 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Unused Rimril Sequence?
Replies: 6
Views: 2220

Re: Unused Rimril Sequence?

Pretty cool that you found some extras in the game that have been hidden so long. Maybe there was going to be some kind of water tunnel in Alwarren that needed the key to open. Interesting find.
by shoprat
Sun Aug 16, 2015 7:30 pm
Forum: Drakan: TAG (PS2) Game Discussion
Topic: Killed Snotmaw by accident
Replies: 2
Views: 8807

Re: Killed Snotmaw by accident

I was surprised the game didn't crash too. I think the character that showed up for the fight had all the hit points that Snotmaw usually has. He was pretty darn tough, tougher than the average Wartock. When I couldn't find Snotmaw's Cleaver I figured I really screwed the pooch and would have to rel...

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