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by UCyborg
Sun Jun 25, 2017 6:20 pm
Forum: Arokh's Lair Forums
Topic: New forum style to try out & server upgrade
Replies: 22
Views: 2121

Re: New forum style to try out & server upgrade

Out of curiosity, was the issue with private messages a bug present in original WoW style?
by UCyborg
Sun Jun 25, 2017 6:16 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 158
Views: 40938

Re: Widescreen hack and some other fixes aka AiO Patch

I also haven't had the oppurtunity to play the game straight from start to finish, just testing individual parts like crazy. At least the code shouldn't have any more regressions, besides that oddity with minimizing the game while in fullscreen in multiplayer mentioned in Known issues. I realized th...
by UCyborg
Sun Jun 25, 2017 1:30 am
Forum: Drakan Level Editing and Game Mods
Topic: Enemy Weapons Mod Update?
Replies: 1
Views: 34

Re: Enemy Weapons Mod Update?

It seems some properties are missing in the file, so the game uses defaults. Haven't inspected those changes in detail, but here's updated Resources.odb. At least no warnings will show up with it compared to the old one.
by UCyborg
Sat Jun 24, 2017 11:26 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 158
Views: 40938

Re: Widescreen hack and some other fixes aka AiO Patch

Current version can be uploaded on the site. No more updates planned for the foreseeable future.
by UCyborg
Tue Jun 20, 2017 3:14 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 158
Views: 40938

Re: Widescreen hack and some other fixes aka AiO Patch

I realized those damn canons are unable to hit player in some cases even when firing in the range of original distance. I think they fire at whoever they detect first, be it Rynn or Arokh. I haven't changed anything regarding Wartoks, just Grulls see you a bit sooner if they have you in their field ...
by UCyborg
Mon Jun 19, 2017 11:55 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 158
Views: 40938

Re: Widescreen hack and some other fixes aka AiO Patch

I've been also wondering about when it comes to tweaking NPCs' player detection distance. Interestingly, Wartoks are blinder than Grulls, they only notice player at first when 12 units away from them, while Grulls see 25 units away from them. For perspective, the good old max fog depth setting of 10...
by UCyborg
Sun Jun 18, 2017 9:19 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 158
Views: 40938

Re: Widescreen hack and some other fixes aka AiO Patch

Re-uploaded the patch due to critical bug that slipped in last time I messed with Wartok Canyons. It wouldn't even occur if I didn't start from scratch since I had a feeling I messed something else up in that damned cave first time around and forgot there were 2 glitched spots in there, not just 1, ...
by UCyborg
Wed Jun 14, 2017 7:10 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Drakan order of the flames on windows 10
Replies: 6
Views: 70

Re: Drakan order of the flames on windows 10

If I understand correctly, the OP burned already installed game folder to CD and now wants to use said copy on Win10 PC. Because files on original CD can't be used to launch Drakan, they have to be unpacked first, which is taken of by installer. I'm assuming something broke when the game was transfe...
by UCyborg
Tue Jun 13, 2017 7:29 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 158
Views: 40938

Re: Widescreen hack and some other fixes aka AiO Patch

AFAIK, only 32-bit programs that rely on 32-bit kernel drivers don't work on 64-bit systems. 3D Ripper DX does have 32-bit kernel driver in its folder, must be for global system monitoring feature. I tried the trick with preventing the editor from starting 3D view and starting it via Ripper with co...
by UCyborg
Fri Jun 09, 2017 7:07 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 158
Views: 40938

Re: Widescreen hack and some other fixes aka AiO Patch

From my experience, Drakan is actually on the less tricky side, some old games have weirder problems. I ran it on 8 different computers, the one major issue I remember, on the first computer all those years back, when I didn't know I could turn off lens flare effects to prevent crashes when a lot th...
by UCyborg
Fri Jun 09, 2017 3:02 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 158
Views: 40938

Re: Widescreen hack and some other fixes aka AiO Patch

Glad you sorted out, I was going to suggest to make sure security software isn't interfering. Ripper uses DLL injection. I just tested with everything set to default. It seems VMware's graphics driver for newer Windows versions above XP is a bit better for Drakan, but things are still missing. At le...
by UCyborg
Fri Jun 09, 2017 12:54 am
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 158
Views: 40938

Re: Widescreen hack and some other fixes aka AiO Patch

Weird, it must be something else about your PC that's bothering it, both my systems are 64-bit and it seems to work. F12 definitely puts some files in the specified folder. AFAIK, only 32-bit programs that rely on 32-bit kernel drivers don't work on 64-bit systems. I agree it would be useful if it w...
by UCyborg
Thu Jun 08, 2017 6:17 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 158
Views: 40938

Re: Widescreen hack and some other fixes aka AiO Patch

Drakan Demo folder has patched files for the demo version. It's not finished, and even if you slapped everything in from full AiO Patch, you'd still have bugs that were fixed with patches. Demo version used the earliest publicly available iteration of the engine. Maybe with few tricks you could run ...
by UCyborg
Thu Jun 08, 2017 1:41 am
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 158
Views: 40938

Re: Widescreen hack and some other fixes aka AiO Patch

Hm, never heard of an issue where the game just wouldn't open. Did you install 445 Patch before applying AiO Patch? You can also try the link with my copy of the game on the first page. There is however a problem with DIrectDraw implementation on Windows 8/8.1 where the game just bugs out if you hav...
by UCyborg
Wed Jun 07, 2017 8:43 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 158
Views: 40938

Re: Widescreen hack and some other fixes aka AiO Patch

Diablonar has brought an interesting issue to my attention (thank you!). And searching the forums, there was another person experiencing this back in 2010: This happens only when system locale is set to Japanese here: The game calls API function GetSystemDefaultLCID and if it returns Japanese, displ...

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