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by UCyborg
Wed Aug 08, 2018 5:16 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 257
Views: 75589

Re: Widescreen hack and some other fixes aka AiO Patch

That's unrelated bug I think. I don't remember experiencing inventory not opening, but from what I did experience, I think the issue is closing it at the wrong moment. Seems to have to do with animation handling or something; not releasing control to the player until animation was marked as finished...
by UCyborg
Wed Aug 08, 2018 5:03 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: The sun in Drakan
Replies: 19
Views: 644

Re: The sun in Drakan

There's no logical reason to not use at least somewhat descriptive names. The inability to rename textures is also just an artificial limitation of the editor. When you import them, they get the same name as the file, minus the extension.
by UCyborg
Wed Aug 08, 2018 1:49 am
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: The sun in Drakan
Replies: 19
Views: 644

Re: The sun in Drakan

The cascading menus work correctly at places where you can select multiple sounds.
by UCyborg
Wed Aug 08, 2018 1:47 am
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 257
Views: 75589

Re: Widescreen hack and some other fixes aka AiO Patch

http://drakan.ru/445SP1.htm http://www.arokhslair.net/forum/viewtopic.php?f=4&t=2712&start=30 - see Drakon Rider's post I forgot where opcode for stuck in block fix is, it just clears some flag in a specific code path (see Drakon Rider's posts). The code cave for interval thing is at the end of Drag...
by UCyborg
Mon Aug 06, 2018 7:39 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: The sun in Drakan
Replies: 19
Views: 644

Re: The sun in Drakan

I think it's supposed to show cascading menu with databases to allow to select the texture easily. Good point about clicking textures Databases->Textures tab previously having the effect on the list. Also easy to crash it when clicking things randomly, like the menu in the window for selecting lens ...
by UCyborg
Mon Aug 06, 2018 7:33 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 257
Views: 75589

Re: Widescreen hack and some other fixes aka AiO Patch

I managed to fix that inventory glitch with being able to place wider items outside its boundaries. Uploaded new version as usual.
by UCyborg
Fri Aug 03, 2018 4:43 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Drakan won't start in Fullscreen mode. (Edit: Fixed.)
Replies: 8
Views: 2690

Re: Drakan won't start in Fullscreen mode. (Edit: Fixed.)

If I'm not mistaken, OOTF far predates CrossFire/SLI in any form

Indeed, you are. BTW, Half-Life 1's default driver configuration on NVIDIA hardware is to use maximum of 2 GPUs. Drakan is set to one, so NVIDIA users have nothing to worry about in that regard.
by UCyborg
Fri Aug 03, 2018 4:20 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 257
Views: 75589

Re: Widescreen hack and some other fixes aka AiO Patch

No, you have 2.135 on the site. I just always update the link for this website in OP.
by UCyborg
Thu Aug 02, 2018 11:46 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: In need of the REHTool
Replies: 7
Views: 168

Re: In need of the REHTool

Published REHTool binaries and code on GitHub.

putting some of the files on Github is a good idea as people are more likely to download from there and generally it's a trusted site

Incidents still happen.
by UCyborg
Wed Aug 01, 2018 8:44 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: In need of the REHTool
Replies: 7
Views: 168

Re: In need of the REHTool

I did download a couple of files from there some time back and at least those that are still relevant appear to be in intact state. That said, data files can't do any harm by themselves as they can't be double clicked and executed. And this type is the most interesting - the level files. There are s...
by UCyborg
Wed Aug 01, 2018 8:30 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Widescreen hack and some other fixes aka AiO Patch
Replies: 257
Views: 75589

Re: Widescreen hack and some other fixes aka AiO Patch

Interesting. Unexplainable bugs tend to be a common thing with Drakan. Another one for a clever hacker I suppose. Would require deciphering the context from the mess of assembly instructions. Any volunteers? No...I thought so. :) I have some unreleased files, just making things look neater under the...
by UCyborg
Wed Aug 01, 2018 8:10 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: In need of the REHTool
Replies: 7
Views: 168

Re: In need of the REHTool

If we just blindly believe anti-virus software, which is malware itself due to deleting useful files, then we can conclude dgVoodoo is also a virus, my Drakan patch is a virus, NirSofer's utilities are a virus, a cool christmas tree app I have from years ago is a virus etc. I could also write an ant...
by UCyborg
Wed Aug 01, 2018 7:56 pm
Forum: Arokh's Lair Forums
Topic: Main site content which needs updating
Replies: 12
Views: 266

Re: Main site content which needs updating

I know, just wanted to say that it works without implying how badly. I forgot to wrote the obvious; but consequently by decreasing game performance, it also vastly decreases player's individual performance in multiplayer.
by UCyborg
Wed Aug 01, 2018 7:29 pm
Forum: Drakan (PC) Game Discussion & Technical Support
Topic: Drakan Community Patch
Replies: 26
Views: 798

Re: Drakan Community Patch

Regarding the greyed out Gore Level option in German version, the correct fix would be modifying Dragon.rrc. The problem is finding what bytes exactly to change. As for Drakan on Linux via WINE, it basically goes like this: 1. Install Drakan as usual. 2. Patch it. 3. Install DirectMusic using winetr...

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