Search found 172 matches
- Thu Aug 18, 2016 1:26 pm
- Forum: Drakan (PC) Game Discussion & Technical Support
- Topic: Widescreen hack and some other fixes aka AiO Patch
- Replies: 354
- Views: 3097735
Re: Widescreen hack and some other fixes aka AiO Patch
UCyborg, you are like the best thing to ever happen to the Drakan community along with DrakonRider. I wish I had the coding knowledge the both of you had. I would have found a way to take control of the engine to make the game I wanted.
- Tue Jul 19, 2016 12:58 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Modeler update.
- Replies: 13
- Views: 44690
Re: Modeler update.
the REO to REC converter? I might be able to acquire it for you.UCyborg wrote:Has anybody saved the file? Neither old or new login works. I wanted to include it with AiO Patch.
- Tue Jul 19, 2016 12:55 pm
- Forum: Drakan (PC) Game Discussion & Technical Support
- Topic: Widescreen hack and some other fixes aka AiO Patch
- Replies: 354
- Views: 3097735
Re: Widescreen hack and some other fixes aka AiO Patch
Woo! I took another look at editor crashing problem and as it turns out, there's really nothing wrong with keeping things in sync using standard window messages. The actual problem were RECURSIVE calls to SendMessage, which in practice, only served to fill up stack space in Windows kernel and when ...
- Tue Jul 19, 2016 12:53 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: Making drakan *.Reo to *.Obj or *.Dae converter
- Replies: 25
- Views: 67498
Re: Making drakan *.Reo to *.Obj or *.Dae converter
We used to just convert REO to 3ds formats and then convert that to whatever we wanted. Then we edited and reversed the conversion. For REC you just need to use the REO > REC editor that Andrey made to set the weights to the new vertices. Sure it isn't clean, but it works. I'm not sure why someone h...
- Wed Jul 13, 2016 1:55 pm
- Forum: Drakan (PC) Game Discussion & Technical Support
- Topic: Frozen Duel (New Map)
- Replies: 9
- Views: 6443
Re: Frozen Duel (New Map)
Yes! Thanks. It isn't a complicated map, but it was interesting to look at again.UCyborg wrote:This one?
- Wed Jul 13, 2016 12:28 am
- Forum: Drakan (PC) Game Discussion & Technical Support
- Topic: Widescreen hack and some other fixes aka AiO Patch
- Replies: 354
- Views: 3097735
Re: Widescreen hack and some other fixes aka AiO Patch
And did you know the actual max players limit on dedicated server is 64? Really, if you use -maxpayers parameter, it goes that high. The network programmer must have thought about the future. :mrgreen: Yes. There used to be a dedicated drakan server launcher. You could set it in the command line. I...
- Tue Jul 12, 2016 3:33 pm
- Forum: Drakan (PC) Game Discussion & Technical Support
- Topic: Frozen Duel (New Map)
- Replies: 9
- Views: 6443
Re:
I'm curious if anyone has been playing this map since it was created. Also does anyone still have the map files? I'd like to check it out.
- Fri Jul 08, 2016 1:24 pm
- Forum: Drakan (PC) Game Discussion & Technical Support
- Topic: Widescreen hack and some other fixes aka AiO Patch
- Replies: 354
- Views: 3097735
Re: Widescreen hack and some other fixes aka AiO Patch
Even if no one uses it, I think I might take a shot at an HD mod. I have an artist available. I still remember how to texture map in the modeler.
Dude you are fricking amazing.
Dude you are fricking amazing.
- Tue Jul 05, 2016 3:40 am
- Forum: Drakan (PC) Game Discussion & Technical Support
- Topic: Widescreen hack and some other fixes aka AiO Patch
- Replies: 354
- Views: 3097735
Re: Widescreen hack and some other fixes aka AiO Patch
If memory serves me correctly mipmapping was available for LOD textures on animated objects like NPCs Rynn and Arokh. Besides that it was never available. I think devs specifically mentioned it was practically a defunct engine feature.
- Sun Jul 03, 2016 9:41 pm
- Forum: Drakan (PC) Game Discussion & Technical Support
- Topic: Widescreen hack and some other fixes aka AiO Patch
- Replies: 354
- Views: 3097735
Re: Widescreen hack and some other fixes aka AiO Patch
The game works! I was able to set my keybindings and start a game normally with a completely fresh install. I made a backup of this working version so I can tinker now without the risk of this breaking. It's surprising how well this engine has scaled to modern hardware. The lighting is still really ...
- Sat Jul 02, 2016 12:35 pm
- Forum: Drakan (PC) Game Discussion & Technical Support
- Topic: Widescreen hack and some other fixes aka AiO Patch
- Replies: 354
- Views: 3097735
Re: Widescreen hack and some other fixes aka AiO Patch
Only added 2 minor fixes for the Level Editor 3D Viewer I forgot about last time, on modern Windows, there is a strange glitch with windowed mode, window sort of flashes every once in a while and when it loses focus, for some reason Windows considers it non-responsive after 5 seconds. Workaround is...
- Fri Jun 24, 2016 12:49 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: New Level Series Ideas
- Replies: 6
- Views: 18738
Re: New Level Series Ideas
I really never tackled the STOMP editor as much as I wanted. While I was working on Joaxin I was learning the cinematic portion which it seemed a lot of people liked. I suppose if the tools work smoothly, there is a lot of work that can be done to make something interesting. I haven't played through...
- Thu Jun 23, 2016 2:45 pm
- Forum: Drakan Level Editing and Game Mods
- Topic: New Level Series Ideas
- Replies: 6
- Views: 18738
Re: New Level Series Ideas
I mentioned the fog distance when Outlaw asked about it and the thing I thought I may be able to do is creating a sufficient amount of landmarks to be visible at any given time in the open areas. I actually hadn't considered people who may have the fog disabled. I may have to test it out. As for th...
- Thu Jun 23, 2016 2:43 pm
- Forum: Drakan (PC) Game Discussion & Technical Support
- Topic: Extracting models, textures & sounds
- Replies: 4
- Views: 5737
Re: Extracting models, textures & sounds
Thank you and why do you say stay away from electric devices? Am I getting too old for thisshoprat wrote: Good to see you Mage150, (bows and scrapes to level god) but it looks like you need to keep away from electric devices for a spell.
- Thu Jun 23, 2016 2:40 pm
- Forum: Drakan (PC) Game Discussion & Technical Support
- Topic: Widescreen hack and some other fixes aka AiO Patch
- Replies: 354
- Views: 3097735
Re: Widescreen hack and some other fixes aka AiO Patch
Thanks for the reply. It's awesome seeing there is still someone so dedicated to this game. Where were you back when I was making Joaxin's relic ;) Anyways I do have my original disk which I did a clean install from, however I just realized that I added a whole lot of different db and level files. I...