I think I already heard that title and it was on this forum.
I have seen video and visually it looks great, not for my laptop though

) but it's still not too good physics game - what I mean by that is this: @ 0:00:14 knight swings an axe on huge, long metal rode as it was wood. Moment of inertia of this piece is huge ( I have used something similar, just 4 times lighter /it had half of it in diameter/ and even master strong man wouldn't be able to do it. I know they use physics libraries (like havoc for example) but for whatever reason still it doesn't fully apply to characters unless they have power of 4 men. It would be much more interesting if they did.
btw.
I know I have seen announcement of game that would use real physics with collisions and all this but forgot what that was.
Do you remember that?