Yes of course. I just placed a Arokh's model. First I downloaded Arokh_v2.pdo, next converted into obj, open in Bledner and match textures and export into fbx so I can import to Unity.I like it Looking forward to this, Were any of the things Metalfist posted any help in getting the Arokh model and textures out of the game?
Good joke. Making levels is the easier part.Looks fantastic - can't wait to try this remake; it seems you do not have much more to do. Any idea on a release date?
Yes, you're absolutely right. So this is why I do all the stuff in Unity to make as simple as possible: menu, settings, player input etc. But the hardest thing will be as you said NPCs, animations, coding,models and of course cutscenes or multiplayer.There is basic player input, basic menu(start game, exit) and player movement. In professional developer team there are artists, modelers, level designers, programmers. In front line I use free assets. Converting static models from Drakan will not be sufficent, making caves,levels with ceilling,walls and custom objects should make in 3D program(I use blender) in Unity it isn't possible to make ceilling from terrain so easier is to do levels with mainly from terrain than for example Alwarren, Rift Crystal or Grimstone Mines, Rift World or Spider Caves. For this time I won't make models in blender, only model i made is corridor in Heron's Tomb(Strange glitches during convertion from original Drakan) Morell did animation that he sent whole day, so first the easier stuff later the hardest stuff. I think the most important thing is to keep motivation, I know that any of ideas of making game remake/based on Drakan hasn't completed ;DGood joke. Making levels is the easier part.Looks fantastic - can't wait to try this remake; it seems you do not have much more to do. Any idea on a release date?
There isn't even Arokh yet, not to mention all NPCs, triggers, efects, events, weapons, menu, settings, game mechanics... program contrlling of animations, cutting the ribs etc. etc.
I have some models, so when I return from trip, I will probably try to bone and animate them...
Just for example this took my bro all day: http://morellagrysis.deviantart.com/art ... -691722497
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